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Train CZ

A Map for Counter-Strike: Condition Zero

Updates

Post Release Update - 1.2 10mo
  • Overhaul Overhaul embedded black brush for jeeps
  • Adjustment Extend train tunnels
  • Optimization Map Optimisation
  • Optimization Optimised bot navigation
  • BugFix Fixed a leak wall *1
  • BugFix Fix some texture scale *2
  • Removal Removed clip brush for jeeps
1 - It's an undetected from compilers, as it's technically not a leak to sky brush. This exist since the original version.
2 - Some of the textures were 0.0x, and were fixed to 0.x, including inaccessible areas or non-viewables areas.
Post Release Update - 1.1 1y Overhaul2 Optimization PODBot Update 1y Feature Official Release 1y

Condition Zero inspired Train

This is a recreation of the CS Bomb/Defuse Train for Condition Zero.

The map is made entirely from scratch, not de-compiled from existing BSP, or sourced RMF.

Requirements

Dependencies and prerequisites required to use this Map

Files

Alternate File Sources

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  • drakonuid5 avatar
    drakonuid5 Joined 4y ago
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    1y
    The map is very detailed, but I don't like the textures. They looks very old is simplified. I'm talk for wall textures.
    • Agree x 1
    Bananite
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  • irq433 avatar
    irq433 Joined 3y ago
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    1y 1y
    Map looks really good but needs few improvements in my opinion too:

    1.  At T Spawn in this place (on picture) you should add a gate, fence or something this black square doesn't fit: PIC

    2. Under trains textures are missing, this doesn't look well too:  PIC

    3. Skybox - should be a cloudy comparing to the map lighting
    • Agree x 1
    wtf! Vac is cuming!?
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  • Ghost1397314 avatar
    Ghost1397314 Joined 6y ago
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    1y
    Good job with the layout and the textures choosed.
    But it would be nice that you could improve some things, for example.

    T Spawn feels very empty and the textures are badly placed, For example the wall behind and the fence. (and where's the ivy?)

    The map lacks of windows, but maybe it's just me.

    The rails are too big to jump over, i know that it's possible with crouch jump. But for the ones that don't know how to do it, can be stressing. (Also I like that you can break the rails.)

    Would be nice to clip the train tracks.
    Also, you could make something better the transition of the textures.

    That's all i want to say, in overall you did a pretty goob job. 
    Greetings and good luck with the project.
    • Helpful x 1
    • Interesting x 1
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Credits

Key Authors
Alfa1337
Creator
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irq433
irq433 Joined 3y ago
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7,010 points Ranked 959th
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  • Submitted 50 Gamefiles Medal icon
  • Submitted 20 Maps Medal icon
  • Returned 1000 times Medal icon
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  • Returned 100 times Medal icon
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Submitter

Alfa1337 avatar
Alfa1337 Joined 13y ago
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Boogie
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Alfa1337
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Development Info

Notes
This takes about 2 hours to compile the map.

Some of the places like office and T-Spawn were as though an afterthought, that's because of the limitation of the design.
Work in Progress
Train CZ

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Category

License

Details

Version
1.2

Attributes

Structure
Zone
Time of Day
Daytime
Environment
Size
Medium
Aesthetic
Default
Textures
Default
Development State
Final

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