Inspired by Unlimited Dust 2
This map was inspired by the de_dust2_unlimited.
I decided to port my version of CS Dust 2 Extended to Condition Zero. This port from CS to CZ was most difficult, as I decided to reuse the existing RMF (which is based on the latest Update 1.6 version) and upgrade it from ground up.
1. The extra props in CZ had to be eyeballed from the original Dust 2 CZ map.
2. There's a lot of textures used unlike in the CS Dust 2.
3. Overhaul the window brushes to match CZ Dust 2.
Some of the parts were 'upgraded' from cyclers to brush:
1. Dust 2 Barrels are now breakable with explosive
2. The carpet tents are brushes, thus, giving the map a proper shadow.
There were feature cuts:
1. Breakable trims, which reveal a concrete behind it.
2. Smoother ramp
Dependencies and prerequisites required to use this Map