Added Sniper spots so our favorite Aussie can snipe people.
Removed the barricades at the top of the ramps.
Overhauled the demonstration Pyro's design.
Added spawn room doors, so players can't just spam pills and rockets into the spawn room.
Added barriers, so members of the other team can't run inside your base.
Added ramps to the lake, so players can safely get out if they fall in.
Tweaked the spiral ramps, so players can get up to the capture point without needing to jump.
Added proper spawn zones.
Raised the skybox just a bit.
Added textures to nearly everything!
Added barriers near the spawn points, to prevent spawn camping.
Added a skybox, complete with lighting effects.
Raised the roof.
Added spawn areas for RED and BLU.
Added team-colored wall to prevent spawn-camping.
Added an actual capture point, albeit a faulty one that's held together with duct tape and popsicle sticks.
Added ramps that spiral up towards the capture point, although they are a bit elevated in some places.
Raised the capture point location, so it's an actual mountain.
Lowered the bottom of the "lake" in the middle.
Added walls and a floor to the "lake", so people will no longer fall straight through into the void.
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