Reworked dialogue. All the old translations no longer work, but they're still in the files. No guarantees they won't crash the game.
Fixed a bug where holding Theo and bashing your head into platforms caused them to open.
b_04 - Removed tiles to help visualize where the platform stopped moving
b_07a - Room overhaul.
c_07 - Minor nerf.
Made the secret in chapter 1 easier to get.
Added Portuguese Translation - Thanks to Albcat!
Added Crystal Valley B side and C side.
Darkened the background crystals in Chapter 3.
All of Theo's dialogue works again.
Crystal spinners attached to buttons now move with the button.
Fixed the bug where dashing up to catch Theo on spiked platforms would sometimes kill the player. (I hope.)
Ghost Net characters no longer affect platforms in Chapter 3.
Fixed background elements in Chapter 3.
Fixed frame perfect bug where Badeline might not spawn properly, leaving level impossible to complete.
Made it impossible to get a partial softlock due to missing a trigger.
Now able to grab Theo underwater.
Removed skip leading to the second checkpoint before finding Badeline.
Many cutscenes from Chapter 1/2 now function slightly better
Many level design changes in Chapter 2
Flags in chapter 2 now have wind physics rather than being static
Dependencies and prerequisites required to use this Map