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Crystalized: Full Release

A Map for Celeste

Updates

Version 1.4 7d
  • Overhaul Reworked dialogue. All the old translations no longer work, but they're still in the files. No guarantees they won't crash the game.
  • BugFix Fixed a bug where holding Theo and bashing your head into platforms caused them to open.
  • Improvement b_04 - Removed tiles to help visualize where the platform stopped moving
  • Improvement b_07a - Room overhaul.
  • Improvement c_07 - Minor nerf.
  • Improvement Made the secret in chapter 1 easier to get.
I'm sorry to the translators who have to go in and retranslate some of the dialogue.  I've marked what I changed, and how severe each change was.  Look for "##Change##" to quickly find all the new dialogue.  I also kept the old text file to easily compare.
Version 1.3.1 8mo Addition Version 1.3 9mo Addition Improvement2 BugFix2 Version 1.2.1 9mo BugFix3 Improvement2 Removal Version 1.2 (all three chapters!) 9mo Addition2 BugFix Overhaul
Theo seems to be stuck again... Or did he never leave?  Help find a way to get Theo out of his crystalline prison in the Crystalized series!

Now finished with all three chapters!  Explore the abandoned mines of Celeste mountain and finish your search and rescue quest for Theo.  Platform with Theo with new and old mechanics alike.  Just make sure to take a break every now and again!

Chapter 1 contains:
1 B side
1 C side
19 strawberries
One crystal heart
One gold strawberry
One golden winged strawberry (it's not dashless.  it's grabless.  you can't use any stamina, or the berry won't show up.)

Chapter 2 contains:
16 strawberries
One crystal heart
One gold strawberry

Chapter 3 contains:
16 strawberries
One crystal heart
One gold strawberry

Requirements

Dependencies and prerequisites required to use this Map

Files

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  • uShldGetCeleste avatar
    uShldGetCeleste Joined 3mo ago
    Offline
    access_time 1mo
    got softlocked on the last checkpoint of 1B :(

    https://drive.google.com/open?id=1yJBTjz6l5zHuJrV9rsEPuXZLNcFwj96P
    Bananite
    URL to post:
  • Arakus avatar
    Arakus Joined 8mo ago
    Offline
    access_time 8mo
    Where is the B-Side tape for chapter 1? I would look myself but it doesn't show which part of the level its in on the checkpoint selection menu, and as far as I can tell, no-one has shown where it is on videos.
    Bananite
    URL to post:
  • access_time 9mo
    I get this error when I try to open celeste after downloading your mod:

    Ver 1.3.1.2 [Everest: 1000-azure-1cadc]

    09/26/2019 16:54:51

    System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.IO.FileNotFoundException: Could not load file or assembly 'GhostMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.

       at Celeste.Mod.CrystalValley.CrystalValleyModule..ctor()

       --- End of inner exception stack trace ---

       at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)

       at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)

       at Celeste.Mod.Everest.Loader.LoadModAssembly(EverestModuleMetadata meta, Assembly asm) in d:\a\1\s\Celeste.Mod.mm\Mod\Everest\Everest.Loader.cs:line 419

       at Celeste.Mod.Everest.Loader.LoadMod(EverestModuleMetadata meta) in d:\a\1\s\Celeste.Mod.mm\Mod\Everest\Everest.Loader.cs:line 351

       at Celeste.Mod.Everest.Register(EverestModule module) in d:\a\1\s\Celeste.Mod.mm\Mod\Everest\Everest.cs:line 352

       at Celeste.Mod.Everest.Loader.LoadModAssembly(EverestModuleMetadata meta, Assembly asm) in d:\a\1\s\Celeste.Mod.mm\Mod\Everest\Everest.Loader.cs:line 419

       at Celeste.Mod.Everest.Loader.LoadMod(EverestModuleMetadata meta) in d:\a\1\s\Celeste.Mod.mm\Mod\Everest\Everest.Loader.cs:line 351

       at Celeste.Mod.Everest.Loader.LoadModDelayed(EverestModuleMetadata meta, Action callback) in d:\a\1\s\Celeste.Mod.mm\Mod\Everest\Everest.Loader.cs:line 311

       at Celeste.Mod.Everest.Loader.LoadZip(String archive) in d:\a\1\s\Celeste.Mod.mm\Mod\Everest\Everest.Loader.cs:line 0

       at Celeste.Mod.Everest.Loader.LoadAuto() in d:\a\1\s\Celeste.Mod.mm\Mod\Everest\Everest.Loader.cs:line 70

       at Celeste.Mod.Everest.Boot() in d:\a\1\s\Celeste.Mod.mm\Mod\Everest\Everest.cs:line 229

       at Celeste.Celeste..ctor() in d:\a\1\s\Celeste.Mod.mm\Patches\Celeste.cs:line 186

       at Celeste.Celeste.orig_Main(String[] args)

    Bananite
    URL to post:
  • Zero Consistency avatar
    Zero Consistency Joined 12mo ago
    Offline
    access_time 12mo
    Absolutely loved this! A good amount of challenge, combined with teaching some wacky mechanics very well, with the option of several additional challenges! Plus a cute story :)
    Bananite
    URL to post:

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Credits

Key Authors
IsaGoodFriend
IsaGoodFriend Joined 1y ago
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787 points Ranked 42755th
Everything
Special Thanks
Starcrunsher
Starcrunsher Joined 11mo ago
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Motivation and Support
dahlukeh
dahlukeh Joined 2y ago
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415 points Ranked 48144th
Testing and Feedback
Albcat
Portuguese Translation

Submitter

IsaGoodFriend avatar
IsaGoodFriend Joined 1y ago
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787 points Ranked 42755th
IsaGoodFriend
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Category

License

Details

Version
1.4

Attributes

Development State
Final
Aesthetic
Pixelated
Size
Large

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