Mutual Place

A Map for Half-Life 2

A different story of Gordon Freeman being taken as a prisoner directly to Nova Prospekt.

Description

Mutual Place tells a history of Gordon Freeman being captured somewhere on City17 and relocated as an unidentified prisoner directly to Nova Prospekt. The Combine wasn't really aware of his presence in the facility, therefore, the CP units treated him as an usual citizen and led Gordon downstairs to lock up in one of the cell blocks.

Although, something happens during this operation alerting the whole Combine units of Nova Prospekt to investigate the occur. 


Map Info

Overall development time: 3 weeks
Playthrough Time: between 15 and 30 min (medium)
Map difficulty: Easy-Medium
Map size: 47,7 MB

Credits

KernCore
Aoiuchuu
Reborn
RTSL Staff
Phillip

Originally developed for RunThinkShootLive's The Lambda Cup event Phaseville.

Leave your feedback here whenever you can, I'll be glad to check it out!
If you decide to stream/record it, let me know and I'll watch it!

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  • Wojacket avatar
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    24d
    I just remembered that I was 100% expecting a boss fight until I saw the supply closet...

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  • Jorge M avatar
    Jorge M Joined 6y ago
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    Nice work, nice map

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    Bananite
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    27d 27d
    Quick suggestion: 
    have the rebel that shoots the CP in the elevator equipped with a shotgun instead of a SMG so he can kill the CP even more instantaneously

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    29d 27d
    Love having to run away from soldiers and only being able kill the ones in my way, don't like the sudden end of action, in fact it almost feels like I missed something.

    It might just be me but headcrabs and zombies aren't fun to fight, now what would've been fun was having to run away from fast zombies and having to kill other zombies that try to block your way, like with the soldiers and CPs. But not actually fight zombies, that's what the Combine are for, cause I can just ignore zombies, or if I can't, I can instantly kill them with the shotgun, or if they're a regular zombie, slowly with the crowbar.

    Also this was almost impossible on MMod with hard mode and better Combine accuracy on, had to give myself a healthkit and SMG grenade in order to open that gate near the end of the first map, and even then I had trouble blowing up everyone in the control room and running to the end of the level, especially with those out-of-nowhere manhacks.

    Speaking of that part, soldiers kept shooting at some random civie in a cell, I don't know if that was to get them to do suppressing fire instead of going after me, but I'm pretty sure there's a flag for that, speaking of that civie one of the soldiers ran up to his cell.

    Ending annoyed me, though that's probably because I'm playing on hard with MMod, same with Quiet Rehabilitation 2 which I just played, the player v Combine v zombies arena was the best part of that map, especially with MMod, though I was poorly equipped, didn't find the 357, hated the beginning, zombies are a lot better when you just barely have room to run around.

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    Wojacket Joined 3y ago
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    29d
    Doesn't like to reload on MMod

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    Wojacket Joined 3y ago
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    29d
    I've always wanted something like this

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Credits

Key Authors
Tabajara 7.7 avatar
Tabajara 7.7 username pic Joined 9y ago
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9,625 points Ranked 574th
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Level Designer
Special Thanks
KernCore
KernCore Joined 3y ago
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291 points Ranked 50146th
Playtester
Aoiuchuu
Playtester
Reborn
Reborn Joined 9y ago
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Playtester
RTSL Staff
Event Judges (Phaseville)
Phillip
Event Hoster (Phaseville)

Submitter

Tabajara 7.7 avatar
Tabajara 7.7 username pic Joined 9y ago
ZPS Manager
Out for working
9,625 points Ranked 574th
24 medals 4 rare
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Achieved Game Manager clearance Medal icon
  • Submitted 20 Maps Medal icon
  • 1-5 Entries! GameBanana’s Christmas Giveaway 2014 Medal icon
  • Became a Studio Leader Medal icon

Tabajara 7.7 avatar
Tabajara 7.7

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Game

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Details

Version
1.1

Attributes

Textures
Default
Development State
Final
Size
Medium
Environment
Indoor
Time of Day
Daytime
Zone
Structure

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  • 127 DLs
  • 782 Views
  • 9 Posts
  • 29dSubmitted
  • 29dModified

Scores

73 bScore
8.5 Rating
8 Critic

2 voters

1 critic

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