Upwards

A Map for Counter-Strike: Global Offensive

...or just survive lowly enough!

P R E Y   U P W A R D S


Hors-d'œuvre

Something is wrong. The undercover desert facility has lost all communication with the external areas. Security is out, looking to investigate in the lower level of the nonsensical building that connects to the upper tunnels. In the distance, noises of some terrible known unknown sound louder and louder, as if approaching. The night sky is clear, and a pale moon lights the sand, concrete and glass with an unearthly shade. 

Tawking points

prey_upwards is a new kind of prey map, designed to push the limits of the underlying plugins by introducing dynamic systems (elevators, filters, basic gameplay flows). The idea is to try more `upbeat` gameplay by mixing the base building aspects with some streamlined objective, optional in the case of this map, and see how that turns out. 

The players spawn together in a relatively small area and have to barricade themselves up in a narrow selection of holds. Props are scarce and each hold progresses into other holding areas, each of which have more potential entrances if players stay put. Several parts of the overall map are designed to be reached only by special alien classes, and as such should provide a wider range of strategic possibilities.

Features
  • 64 spawns.
  • Gorgeous night theme with HDR and cubemaps.
  • Split-and-merge routes with holding spots.
  • Sufficient-but-never-enough props.
  • Simple, straightforward layout.
  • Heaps of fun all around!
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Credits

Key Authors
Enviolinador
Enviolinador Joined 9y ago
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5,235 points Ranked 993rd
21 medals 1 legendary 3 rare
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Mapper
Syoudous
Syoudous Joined 6y ago
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2,886 points Ranked 1811th
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Submitter

Enviolinador avatar
Enviolinador Joined 9y ago
Offline
5,235 points Ranked 993rd
21 medals 1 legendary 3 rare
  • 1st Place - Halloween 2015 Mapping Contest Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon

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Game

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Category

License

Details

Version
a1

Attributes

Biome
Desert
Time of Day
Nighttime
Environment
Size
Medium
Aesthetic
Default
Development State
Alpha
Textures
Default

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