really sure if this level is supposed to be Counter-Strike: Source one,
but judging the design and its name, it seems so.
Without any specific details on the level type and such, it's hard to judge it, especially the gameplay.
assuming you meant to make it a small sized level for quick matches(?),
and for that, it's actually good, although you could enlarge the level
a bit more on all the sides to provide a more balanced gameplay for
of the teams here, as pointed out by another member, there's an issue
with the spawn points as I can't join any team (it says both teams are
full). Probably you forgot to place the spawn points I believe. You may
want to take a look at that.
there's no proper level type defined, I'd suggest making it for the FY
type (as this seems more appropriate judging the overall level), with
both teams spawning on opposite sides of the building.
And, adding several more props and objects outside to provide more covering points for the players.
on this, cloning/adding that watchtower
you placed near the water on the opposite side of the level to make it
balanced for both teams in terms of gameplay.
that the shadow/light direction isn't set properly according to the
skyobox/sun as you can notice in this
screenshot as well.
the outside area, well, while it might not be a big deal if you want to
leave the boundaries of the level as is (currently, no
coverings/objects/etc. around the boundaries which makes it look kind
of weird and bad, honestly), tweaking them and adding some kind of
objects and/or doing proper brushwork to add walls/etc. would
definitely make them look detailed and appropriate.
up with those
barricades inside the water heh? Was that intentional?
Seems a bit weird in my opinion, unless they were there for some purpose.
you could make the top/ending part of the ladder rounded (I really
don't know the actual term for that, or whatever that is called) like in
this screenshot to make them look more appropriate actually
as they currently are just straight standing ladders which don't make
sense at all, you know.
than that, I liked the textures and the lighting of of the level. They
seem fine and well chosen. Good job on these!
The skybox choice is good as well. The overall level seems good and fun to play actually.
you fix the issue of the spawn points, then I'd be able to provide more
feedback based on the gameplay/with players.
Keep it up!
No valid walkable seed positions. Cannot generate Navigation Mesh.