Ads keep us online. Without them, we wouldn't exist. We don't have
paywalls or sell mods - we never will. But every month we have large bills
and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3
SETTING: "Deep space in orbit around a binary star system"
Command has captured a small Strogg supply shuttle. The shuttle was on automatic pilot destined for an undecipherable coded unknown destination in deep space? Captured Strogg strongholds have not yielded clues to the whereabouts of hundreds of missing POWs... could this be a lead? What are the Strogg up to? What is this supply shuttle destined to rendezvous with?
They assign you!....the highly decorated and valiant Lieutenant Eddie Armadillo to this 'clandestine' mission. The supplies are removed from the supply shuttle and you are put in their place...it is released on it's way....you're on your own!
Your orders: You are to cleanse and take control of whatever ship this shuttle rendezvous with. The element of surprise will be on your side! Do not destroy the ship as it may contain vital clues as to the whereabouts of the missing POWs. Contact Command once you have control of the target ship and a crew will be sent to relieve you and pilot the captured Strogg ship to base.
Single-player missions/bonus levels for Quake II, created by Neil Manke, as originally released on the September 1998 PC Gamer disc.