de_dust2_extended

A Map for Counter-Strike 1.6

Updates

MapParentSubmitterStats
  • BugFix Site A Ramp
  • Tweak The light tubes are now using White texture
  • Tweak The light tubes are now Constant Glow, Solid
  • Tweak The A long widow facing A door, the platform is slightly raised

Not sure why the original texture light doesn't work.

The light glow was change due to tarsisd2 suggestion. I wasn't going to fix this, because 1. Unless you are turning on stuff on the console, you won't see this glowing issue through wall. I mean, I am running my CS at stock. 2. I am still new to making Valve maps, like 75% of the function is unknown to me.

Update 1.1 13d

Inspired by Unlimited Dust 2

This map was inspired by the de_dust2_unlimited, I remembered that someone did create a dust 2 extended back in the day for 1.5/6, but it wasn't really to my liking.

This dust2 has some modern dust features, like able to jump on top of the first box, the top of the middle doors are open, thus able to throw grenades without peeking, and a cover at the A short-to-site (as seen on the picture).

I managed to find dust 2 RMF, and modified it accordingly. I made certain areas accessible.
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Credits

Key Authors
Alfa1337
Extended
Original Authors
DaveJ
Original
MacMan
Original
Special Thanks
17 Buddies
RMF

Submitter

Alfa1337 avatar
Alfa1337 Joined 12y ago
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Alfa1337
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Unknown

Attributes

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Default
Development State
Final
Aesthetic
Default
Size
Medium
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  • Today's Pick Nov 16 2018
  • 275 DLs
  • 957 Views
  • 7 Posts
  • 27dSubmitted
  • 13dModified
  • 13dUpdated

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