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de_dust2_extended

A Map for Counter-Strike 1.6

Updates

Update 1.6a 11mo
  • Addition Debris near window crate
  • Adjustment Moved window crates slightly higher
  • Overhaul Swift from GLOW to LGH, and set to 'texture'
  • Overhaul Use Dust 2 marker for Bomb Site B
  • Improvement 227x3 to 255x3 for Tunnel Lights, and brighten slightly
  • BugFix Bomb Site B Tunnel Bunker windows
  • BugFix T-Spawn trim texture
Basically, back port some of the feature from the Condition Zero's Dust 2 Extended into this version.
PODBot Update 11mo Feature Update 1.6 11mo Adjustment Overhaul Removal BugFix2 Update 1.4 1y Addition Adjustment2 Removal Update 1.2 1y BugFix2 Adjustment Overhaul Removal Addition

Inspired by Unlimited Dust 2

This map was inspired by the de_dust2_unlimited, I remembered that someone did create a dust 2 extended back in the day for 1.5/6, but it wasn't really to my liking.

This dust2 has some modern dust features, like able to jump on top of the first box, the top of the middle doors are open, thus able to throw grenades without peeking, and a cover at the A short-to-site (as seen on the picture).

I managed to find dust 2 RMF, and modified it accordingly. I made certain areas accessible.

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  • nifty avatar
    nifty Joined 3y ago
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    access_time 10mo
    Very nice skybox, reminds me de_prodigy
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  • Ghost968373 avatar
    Ghost968373 Joined 10y ago
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    access_time 11mo
    Wow, this is a nice map. Hehe.

    May I send you a mapping request? I will pay 500 points. Please, it is also for Counter-Strike 1.6.

    If you agree, I will send you the layout of the map and also its purpose.

    When the map is done and reviewed by us, maybe we can give more points.

    It will be a huge help if you agree :)
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  • Maxi605 avatar
    Maxi605 Joined 5y ago
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    Maxi605 105th Inc. Flag
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    access_time 1y edit 1y
    With what are you making the map? the skybox is all bugged, is just water, there's many textures you can remove on non-accesable areas, lighting on the map is weird, there's many streched textures, some stairs don't work like stairs and the map isn't really well optimized.
    Alta-Fruta
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  • tarsisd2 avatar
    tarsisd2 Joined 3y ago
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    nice map, but it fills my console with "Non-sprite set to glow!" and i can see the lights through the walls, see screenshot:


    Bananite
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  • WuzZieRaSH avatar
    WuzZieRaSH Joined 2y ago
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    I just gotta ask.How in the world did you get that saturation. Mine's is a bit yellowish (and pretty ugly to be honest). Could you gimme how you set your saturation to that?
    Bananite
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  • Maxi605 avatar
    Maxi605 Joined 5y ago
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    Maxi605 105th Inc. Flag
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    When did you made this map? i played a similar one a few years back, very similar map
    Alta-Fruta
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  • AevoT avatar
    AevoT username pic Joined 2y ago
    æNiteOl
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    love it!
    Baenned || EVO avatar
    Mantra
    Baenned || EVO
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Credits

Key Authors
Alfa1337
Extended
Original Authors
DaveJ
Original
MacMan
Original
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irq433
irq433 Joined 2y ago
Offline
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Special Thanks
17 Buddies
RMF

Submitter

Alfa1337 avatar
Alfa1337 Joined 13y ago
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Boogie
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Alfa1337
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Details

Version
1.6

Attributes

Environment
Size
Medium
Aesthetic
Default
Development State
Final
Textures
Default

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  • Today's Pick
    Featured on Nov 16 2018
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