A Map for Counter-Strike 1.6

A town on the US Border in a not so distant dystopian future where the beginnings
of a civil war break out against an increasingly fascist regime.

Update: Added a .nav file (just the stock one generated by CSCZ) and updated the .txt file.
Sign up to access this!


  • Xnder avatar
    Xnder Joined 4mo ago
    I had a lot of fun on this map, maybe the ground textures can be better in some parts or can change for another maybe.

    ADD: For CTF or TTT servers, this map will be a good options to play it
    OFF: mexican don't like this map (?


    Sigma Station
    URL to post:
  • LiLNaiG avatar
    LiLNaiG Joined 2mo ago
    nice map


    URL to post:
  • Danial Zahid avatar
    Danial Zahid username pic Joined 6y ago
    5,224 points Ranked 1015th
    57 medals 3 legendary 15 rare
    • Submitted 50 Gamefiles Medal icon
    • Submitted 15 Tools Medal icon
    • Submitted 60 Prefabs Medal icon
    • 50 posts awarded Exemplary Feedback Medal icon
    • Submitted 20 Gamefiles Medal icon
    • Submitted 15 Tutorials Medal icon
    Danial Zahid avatar
    Danial Zahid
    Bug Zapper
    2mo 2mo

    I played the level for a while and also left the BOTs playing it alone, and this was the result of leaving the BOTs playing for a good couple of minutes.
    I believe this is probably due to no proper manual navigation mesh file generation.

    I see that most of the objects are made up of brushwork, including minor and major objects, and still the overall WPoly seems to be okay, with only a few areas where it goes above 1000.
    Basically, the level is well optimized. Good job on this.

    While it's not an issue if you are preferring to go with brushwork for everything, I would recommend using some models as well, mostly for detailing and complex objects.
    For instance, this tower and the wires could be used in the form of models to save up the extra altitude/space created by the tower as well as saving up the WPoly.

    There are a few other objects as well that I'd recommend converting into models, these are just an example.

    Speaking of the textures, just like some other members pointed out, the dust textures don't blend very well.
    Like, the default dust road texture is too cliché now and generally doesn't look quite well in this level when compared with the other textures. What I would suggest you is trying some newer versions of dust textures if you still want to go with them as there are plenty of texture resources regarding that.

    It's not just about the road texture though, the crate, trim, wall, etc. too. In short, replacing all the default dust textures with newer versions or different ones that blend with the rest of the level textures.

    Apart from this dust texture issue, you did a good job with the overall textures. Pretty neat and well used.

    I'm not sure, but are these areas accessible by the players in some way? Because, I tried every possible way, but wasn't able to.

    If not accessible, you may want to turn the textures of these areas into the BEVEL (or NULL) for the obvious reasons.

    A minor suggestion here, you could make those wood pieces breakable heh.

    Well, that's all I guess. Everything else seems fine, the timing, gameplay, bomb sites placement, and all.

    Keep it up!


    URL to post:
  • papaschlange avatar
    papaschlange username pic Joined 3y ago
    Tin Foil Hitman
    6,636 points Ranked 749th
    21 medals 1 legendary 4 rare
    • Returned 5000 times Medal icon
    • Returned 1000 times Medal icon
    • Thanked 50 submitters Medal icon
    • Received thanks 50 times Medal icon
    • Reached 50 subscribers Medal icon
    • One month a member Medal icon
    The map is not bad but somehow different from your previous works. Some old textures do not look good together with newer ones. The layout of the map feels oversized and bots can't leave their bases for some reason. These are my main complaints.


    Stop water fluoridation
    URL to post:
  • Freimaurer avatar
    Freimaurer Joined 10mo ago
    1,615 points Ranked 3448th
    11 medals 1 legendary 1 rare
    • Submitted 50 Maps Medal icon
    • Submitted 20 Maps Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • Submitted 5 Maps Medal icon
    • Returned 100 times Medal icon
    Brushwork is nice, but a bit too much mixed Standard textures. But Gameplay also seems good.

    The setting wasn't absolutely clear to me. Only that there is a US border control under Trump. From the other comment I noticed it is a mexican town with the Trump-wall on one side. You should clear this and the story of the map in a more detailed Readme-file.


    URL to post:
  • Detenog avatar
    Detenog Joined 12mo ago
    437 points Ranked 11153rd
    As a Mexican I take this offensive and funny.
    Detenog was here!
    URL to post:
  • krisw avatar
    krisw Joined 7mo ago
    152 points Ranked 24329th
    It will be good to use another ground texture。
    • Agree x 1
    URL to post:
  • C A T avatar
    C A T username pic Joined 3y ago
    Home > Members > C A T
    1,795 points Ranked 4247th
    11 medals 1 rare
    • Returned 1000 times Medal icon
    • One month a member Medal icon
    • Returned 100 times Medal icon
    • 6 months a member Medal icon
    • Reached 1,000 Points Medal icon
    • Received thanks 5 times Medal icon
    Feels like an official map. 

    Beware of Bad Hombres! 


    URL to post:


Share banner
Image URL
HTML embed code
BB embed code
Markdown embed code


Texture Source
Default Textures
Misc. Textures
Custom HL Vehicle Prefabs


MistaX88 avatar
MistaX88 Joined 9y ago
1,394 points Ranked 3865th
14 medals 2 rare
  • 6 years a member Medal icon
  • Submitted 20 Maps Medal icon
  • One month a member Medal icon
  • 6 months a member Medal icon
  • 1 year a member Medal icon
  • 2 years a member Medal icon

Sign up to access this!
Sign up to access this!
Sign up to access this!


Sign up to access this!








  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • Share on Google+
  • Best of the Banana Nov 8 2018
  • Best of Yesterday Nov 7 2018
  • Today's Pick Nov 6 2018
  • 342 DLs
  • 14 Posts
  • 2moSubmitted
  • 2moModified


79 bScore
9.2 Rating
8.4 Critic

9 voters

2 critics

Sign up to access this!

More from Submitter

More Bomb/Defuse Maps tracking pixel