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MVM Downpour RC3A

A Map for Team Fortress 2

Updates

Release Candidate 3A 8mo
  • BugFix Fixed some flashing lights that were causing some major lag
  • BugFix Fixed the respawn visualizers that were transparent to props and entities
  • Adjustment Made the spotlights in the room behind spawn less blocky
Release Candidate 3 11mo Optimization Improvement Amendment Release Candidate 2C 1y Optimization Release Candidate 2B 1y Addition Release Candidate 2 1y Tweak Optimization2
Set in a mountainous region infamous for its freak rainstorms and flooding, Gray Mann and his robots catch wind of a lonely train depot storing some particularly explosive ordinance owned by Mann Co. and cannot resist the urge to blow it to bits. Your job is to stop them from doing so. Again.

Release Candidate 3 of Downpour includes eight missions:
  • Soaked Showdown (Normal)
  • Sodden Slaughter (Intermediate)
  • Aqueous Assault (Intermediate)
  • Tempest Turmoil (Advanced)
  • Hurricane Havoc (Advanced)
  • Cyclone Conflict (Advanced)
  • Monsoon Mayhem (Expert)
  • Torrential Torment (Expert)

Files

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  • Fillmore avatar
    Fillmore Joined 11y ago
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    access_time 2y
    One thing I'm gonna say right off the bat is that you should probably use light_spot with those 2fort light props rather than just the light entity, it makes the prop light up and looks awful.
    For sake of clarity:
    I'm talking about the lamp props seen here, on the top-left and top-right.
    Some guy from Southern Finland
    URL to post:

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Credits

Creator
Tindall
Mapper, Mission Creator
Assets
Iron Gauntlet Team
Custom robot icons
Frontline Team
Various custom textures

Submitter

Tindall avatar
Tindall Joined 8y ago
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Tindall
Creator
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Game

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Category

License

Details

Version
RC3A

Attributes

Structure
Warehouse
Terrain
Biome
Forest
Climate
Raining
Time of Day
Evening
Environment
Outdoor
Aesthetic
Default
Size
Large
Development State
Final
Textures
Default

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  • 1
  • 2y
  • 8mo
  • 8mo

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