MVM Downpour RC1

A Map for Team Fortress 2

Set in a mountainous region infamous for its freak rainstorms and flooding, Gray Mann and his robots catch wind of a lonely train depot storing some particularly explosive ordinance owned by Mann Co. and cannot resist the urge to blow it to bits. Your job is to stop them from doing so. Again.

Release Candidate 1 of Downpour includes eight missions:
  • Soaked Showdown (Normal)
  • Sodden Slaughter (Intermediate)
  • Aqueous Assault (Intermediate)
  • Tempest Turmoil (Advanced)
  • Hurricane Havoc (Advanced)
  • Cyclone Conflict (Advanced)
  • Monsoon Mayhem (Expert)
  • Torrential Torment (Expert)

Changelog:
  • Removed the flooded bunker
  • Removed the bomb path to the upper left of the bomb hatch
  • Added flank paths for the bots
  • Made the building in the middle of the map near the front upgrade station accessible
  • Added many more lights
  • Added storms, which limit player vision
  • Added custom no entry signs to the bot spawns
  • A bunch of detailing
  • Cleaned up a heap of map logic
  • A ton of balance changes to all missions

This is the (hopefully) final version of this map. Any feedback is appreciated.
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  • Fillmore avatar
    Fillmore Joined 9y ago
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    3mo
    One thing I'm gonna say right off the bat is that you should probably use light_spot with those 2fort light props rather than just the light entity, it makes the prop light up and looks awful.
    For sake of clarity:
    I'm talking about the lamp props seen here, on the top-left and top-right.
    Some guy from Southern Finland
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Credits

Creator
Tindall
Mapper, Mission Creator
Assets
Iron Gauntlet Team
Custom robot icons
Frontline Team
Various custom textures

Submitter

Tindall avatar
Tindall Joined 6y ago
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Tindall
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License

Details

Version
RC1

Attributes

Textures
Default
Development State
Final
Size
Large
Aesthetic
Default
Environment
Outdoor
Time of Day
Evening
Climate
Raining
Biome
Forest
Terrain
Structure
Warehouse

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  • 1 Posts
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