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radius

A Map for Quake III: Arena

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*** This maps is designed for FFA, Quake 3 ARENA***

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Title                   : radius

File name : "radius"

Author                  : PlayerName : Scorn/or/Unknown (real name : Samuel De Cruz)

Email Address           : samdec86@yahoo.fr

Description             : tourney

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* Play Information *

Single Player           : Yes

Cooperative             : Yes

Deathmatch : Yes

Bots : Yes

=================================================================

* Construction *

Editor(s) used          : GTK 1.6

New Textures            : Yes

New Model(s) : No

New Sounds              : No

New Music:              : No

Known Bugs              : Hope nahhh

Build Time              : Bout 6 hours

SKYBOX : LVL SKYBOX MAP PACK

=================================================================

*Details*

This map is simple, easy, and fast to play. have fun for tourney ! =)

=================================================================

I am a futurist artist, you can see all my 3D work (100% free, no ads) here : 

(robots,mutants,bases, spacecrafts,vehicular...)

https://www.flickr.com/photos/132163973@N03/albums

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  • Virgile VILE avatar
    Virgile VILE Joined 2y ago
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    access_time 1y
    Effectivement, "simple, easy and fast to play" ! On se croirait dans une map offi de Quake3 ! Le gameplay est parfait, et la seule critique que je trouverai est une affaire de goût : pour moi, c'est peut-être un peu trop blanc, dans le sens ça manque un peu de nuance de textures (une sensation de non texturé, même si c'est voulu). Bravo en tout cas pour cette carte très cool à jouer.
    Oldztyle Bananite
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Credits

Key Authors
SCORN
SCORN Joined 1y ago
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level design

Submitter

SCORN Joined 1y ago
Ripe Supporter
Offline
7,406 points Ranked 847th
14 medals 2 legendary 2 rare
  • Became a Ripe Supporter Medal icon
  • Submitted 50 Maps Medal icon
  • Became a Game Pioneer Medal icon
  • Submitted 20 Maps Medal icon
  • Submitted 5 Maps Medal icon
  • Returned 100 times Medal icon
SCORN
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Details

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Unknown

Attributes

Environment
Size
Large
Aesthetic
Default
Development State
Final
Textures

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