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================================================================ Title : Guns For Hire Filename : (1)Guns For Hire ??.scm Version : 1.03 beta Single Player : yes Multiplayer : No Author : Langdon Email Address : firstname.lastname@example.org
Description : An easy to medium difficulty campaign, detailing the exploits of Piedmont's Curiassers, a mercenary Terran unit. Comes with lots of trigger descriptions and hidden "features"... ================================================================
* Play Instructions and Installation * Unzip all .scm files into any directory under \Starcraft\maps\. Keep all .scms together in a single directory. To start the campaign, choose "Play Custom" from the Single-player screen. Select "Use Map Settings" and load "(1)Guns For Hire 1.scm".
* Play Information *
Mission type: Single-player Difficulty rating: easy to medium New WAVs: various door opening/closing sounds, bad Arnold impression in Mission 4 New Cutscenes: I wish.
* Additional Info *
The campaign extrapolates from the Terran scenarios included with the game (Episode I) and begins just after Mission 7 (Trump Card) after Kerrigan deploys the Psi-Emitter in the Delta Squadron Base, and the Zerg attack Antiga in earnest. It ends just before Mission 10 (The Hammer Falls).
I made these scenarios instead of writing fanfic - I wanted to tell a story. Unfortunately, extra-long briefings and transmissions just ain't fun to do - so I'll probably post a couple of stories to go along with this.
This is a work-in-progress - it still has various typos, bugs, etc. The current mission tree looks like: