Village

A Map for Team Fortress 2

Updates

MapParentSubmitterStats
  • Addition Add more details like barrels and crates
  • Addition Add a small building in front of each spawn
  • Adjustment Lengthen the wooden walkway
  • Adjustment Add clipping brushes underneath the wooden walkway
  • Overhaul Alter the capture point roof
  • Adjustment Environment light is the same as KOTH Sanctuary
  • BugFix Close some gaps
  • BugFix Alter the cliff's clip

There's actually Beta 3, but it was experimental, but, it was really just scaling test.

Beta 4 5d
  • Addition Add more detail to the spawn room
  • Addition Add more detail to the wooden balconies
  • Addition Add hint nodes for sniper and sentry
  • Addition Add hand railings
  • Addition Add Full Ammo and Health kit at the cliff side
  • Addition Add slide clip brushes at the cliff side
  • Addition Add clip brushes where it needs
  • Addition Add resupply locker
  • Addition Add roofs
  • Adjustment Bullet Block brushes are now thinner
  • Adjustment Moved the spawn points, and gave them orientations
  • Adjustment Moved the control point slightly above ground, was clipping
Beta 2 29d

A loosely recreation of Overwatch Village map

Loosely based on Overwatch Nepal Village.

Currently, under beta stage, and both spawn room lacks the dispenser. The map was created within just 5 hours.
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Credits

Key Authors
Alfa1337
Mapper
Special Thanks
Overwatch
Nepal Village Layout

Submitter

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Alfa1337 Joined 12y ago
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Alfa1337
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Details

Version
b04

Attributes

Textures
Default
Development State
Beta
Aesthetic
Default
Size
Medium
Environment

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Stats

  • 11 DLs
  • 256 Views
  • 29dSubmitted
  • 5dModified
  • 5dUpdated

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