Waterwheel City

A Map for Super Smash Bros. (WiiU)


Waterwheel City utilizes assets from Subspace Emissary. There is a frame limit issue on the bone animations. After suffering through Clocktower's nuisance, I'm not gonna bother to figure out what Town and City's frame limit is. The animation for the windmill and wheel will just loop back ever so often. I forgot to credit stages1 for the stage texture asset in the video, but I remembered and I gotchu. This goes over regular Town and City and can be seen in the video. Enjoy.
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Kurenai~
Kurenai~ Joined 3y ago
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Asset Utilization
stages1
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Clocktown and City Retexture
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Clocktown
Original Concept and Design
Meteor_San

Submitter

Kurenai~ avatar
Kurenai~ Joined 3y ago
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Kurenai~
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Game

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Category

Sub-category
Town and City
Super-category
Stages icon
Stages

License

Details

Version
Unknown

Attributes

Development State
Final
Textures
Custom

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90 bScore
9.8 Rating

4 voters

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