ze_illya

A Map for Counter-Strike: Source

Updates

MapParentSubmitterStats
  • Optimization General fps improvements
  • Improvement Addressed stage 5 balance issues
  • Adjustment Made stage 4 bhop more difficult

Remember this is a beta release. There will be visual bugs, but for now its primarily about improving balance and performance. All feedback and suggestions are welcomed.

Full changelog:
Stage 2:

  • Minor performance improvements on city floor

Stage 3:
  • FPS improvements after elevator
  • Made pre-dam hold slightly harder for humans

Stage 4:
  • Made bhop more difficult at bottom of first tunnels
  • Made bhop off the bottom of curved tunnel more difficult

Stage 5:
  • Additional teleport from spawn (destination is route fork)
  • Additional zombie cover at first teleport destination
  • Shifted elevator teleport destination to outside the door
  • Small zm cover increase after second teleport
  • Detailing on Illya Office Floor 2
  • Small rooftop FPS improvements
  • Boss hold human LOS reductions
  • Add zombie cover across final corridors

Beta 3 19d

Welcome to Illya!

Illya is a beautiful city built by the Illya Mining Corporation in the year 2080. Illya is built over a rich vein of natural resources running deep into the earth. The city itself is privately run by the corporation, with profits obtained from its mining operation.

Unfortunately, corporate greed may have gone too far. There may be more than anticipated lurking beneath the city.

Features

  • 5 unique stages
  • Varied gameplay, covering ze with zm segments
  • Various custom materials, models, particles
  • Several interactive cinematics

About this project

This map was originally based on an photo found on https://reddit.com/r/evilbuildings in early 2017. It changed a lot as I heard more about Cyberpunk 2077. The design of the city section was based very vaguly on what I felt that game could look like, before screenshots were available. Although, due to engine limitations, it lacks a lot of detail. Hopefully over time this can be optimised and visually improved.

Notes

  • This map will be ported to CS:GO. Please give it some time.
  • This is a beta release. Expect some bugs. Expect some balancing issues.
  • As much as I loved Fate/Kaleid, this map has nothing to do with it. The name is pure coincidence.
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Credits

Key Authors
DormantLemon
DormantLemon Joined 7y ago
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Submitter

DormantLemon avatar
DormantLemon Joined 7y ago
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DormantLemon
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Game

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Category

Sub-category
Zombie Escape
Super-category
Zombie Maps

License

Details

Version
b3

Attributes

Zone
Time of Day
Dusk
Environment
Size
Huge
Aesthetic
Realistic
Development State
Beta
Textures
Custom

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  • 168 DLs
  • 1.1k Views
  • 3moSubmitted
  • 18dModified
  • 19dUpdated

Scores

73 bScore
8.9 Rating

3 voters

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