This is a map for Call of Duty 2, game modes: dm, tdm, ctf, (sd)
Map offers plenty of hide places, very detailed architecture, varied terrain height and huge cathedral accesible for players. All the buildings are based on real dimensions and historical photos.
Gniezno is a first capital city of Poland. Its old city is based on medieval plan (except long axis to cathedral). Although there were no serious battle in Gniezno, the fact of german and russian army presence during Second World War is true. Also a fire of the cathedral and destruction of its tower by russian army is a historical fact.
To install map just move the iwd file into 'main' folder in your game folder (for example: c:/program files/Activision/Call of duty 2/main)
ERROR: xmodel 'furniture_chinacabinet' not found ERROR: Cannot find xmodel 'furniture_chinacabinet'. If you use models that did not come as standard with the game then you need to include them in your iwd file.
Loadscreen not showing. When you created your loadingscreen_Gniezno in the images folder, a corresponding materials file was created, you need to include that in your iwd file.
Players can get out of the playable area of the map.
Not enough spawns for the size of the map. Add more spawns.
Too many holes. Several gaps in the ground where adjoining parts don't meet up properly. This distracts from the overall look of the map.
Decals disappearing. Place a NODRAW DECAL behind them to stop this.
Intersecting parts 'flickering' as the game engine tries to decide which texture to show at the point where two parts meet. This happens a lot around the map. Try joining them without overlapping them.
This was a good looking map, it just needed a bit more testing to iron out the finer details before it was released.
Nice to see another new mapper making maps for CoD2.
My old account was made inactive therefor I can't link any images in this post with my new account until I make 10 posts. sorry. The mapper can contact me for further info on any part of this post if they wish to do so.