KOTH Tools

A Map for Team Fortress 2

1. Description

This is one of my abandoned maps. Weird developer-esque maps like koth_skybox used to be a popular trend in Team Fortress 2 mapping, so this was my take on the whole affair. I began this project on the 12th of April and ended development at version a6 on the 21st. This post is a reupload, since the original was of the type WIP (instead of Map). Since this map has been abandoned, I am providing the VMF file for anybody that wishes to continue the map, however you will need to use VIDE to extract the custom content inside the BSP.

KOTH Tools uses modified versions of tool textures which enable the "triggers" and "clips" to be visible within Team Fortress 2. This was done by layering the non-functional edit of a tool texture as a func_brush on top of the regular texture, with the exception of nodraw, which is a simple solid of its own. The skybox is custom but is comprised entirely of the skybox tool texture repeated multiple times. The map uses custom developer textures by nyronic.

2. Play Requirements

As far as server requirements go, there aren't really any. You're free to tell me of one if you happen to find it.

3. Links and Credits

Servers that run this map here

Map design and custom texture encoding by Jack (Jack5) Stringer. Specially coloured developer textures by nyronic. All other assets belong to Valve Corporation.
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Credits

Key Authors
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Map developer

Submitter

jack5gamebanana avatar
jack5gamebanana username pic Joined 5y ago
NPMO Manager ARMAD Manager SMBX Manager PRTL Manager
DEAD
3,176 points Ranked 1624th
24 medals 5 rare
  • Became a Game Pioneer Medal icon
  • Submitted 20 Maps Medal icon
  • Achieved Game Manager clearance Medal icon
  • Returned 1000 times Medal icon
  • Thanked 50 submitters Medal icon
  • Became a Studio Leader Medal icon

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jack5gamebanana

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Category

License

Details

Version
a6

Attributes

Environment
Size
Small
Aesthetic
Default
Development State
Stable
Textures

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