Hi there! I have just tested it and I like a lot the design of the map, the lighting is also great, but there is something very annoying that should be fixed: spawn entities are very close to each other, this causes some players to die upon spawn... and I just played a 5v5 match; the same goes for your previous map "fy_dust110". Both maps are very good but there are up to 4 spawn deaths each round. I hope you can fix them since I like your style and I would like to see more maps from you.
Haven't tested yet, but I like your technique of dealing with corners, i.e. corners of wall and pillars. They look smooth and natural, which is also a way that I am using. Most mappers make maps with "standard solids - corners of which are standard 90 degrees", which actually makes the map look pretty old-style, ugly, and even unreal. But your map is showing different, at least this one, which looks pretty modern and stylish, bringing a feeling of the FPS game nowadays, rather than 15 years before. Anyway, good job merely judging from the appearance, lighting is natural, texture is well aligned, and map has a carefully designed structure, which brings balance for a "fight yard" type.