fy_halt

A Map for Counter-Strike 1.6

Updates

Spawn fix
  • BugFix Created new spawn position. Now players do not die after spawn.
Xasski avatar
Xasski Joined 2y ago
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256 points Ranked 16308th
Xasski
17d

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  • IAmAgustinAriel avatar
    IAmAgustinAriel Joined 5mo ago
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    580 points Ranked 8398th
    18d
    Hi there! I have just tested it and I like a lot the design of the map, the lighting is also great, but there is something very annoying that should be fixed: spawn entities are very close to each other, this causes some players to die upon spawn... and I just played a 5v5 match; the same goes for your previous map "fy_dust110". Both maps are very good but there are up to 4 spawn deaths each round. I hope you can fix them since I like your style and I would like to see more maps from you.
    • Helpful x 1
    • Agree x 1
    Dreamer
  • Ice Age Era avatar
    Ice Age Era Joined 2y ago
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    913 points Ranked 5614th
    18d
    Haven't tested yet, but I like your technique of dealing with corners, i.e. corners of wall and pillars. They look smooth and natural, which is also a way that I am using. Most mappers make maps with "standard solids - corners of which are standard 90 degrees", which actually makes the map look pretty old-style, ugly, and even unreal. But your map is showing different, at least this one, which looks pretty modern and stylish, bringing a feeling of the FPS game nowadays, rather than 15 years before. Anyway, good job merely judging from the appearance, lighting is natural, texture is well aligned, and map has a carefully designed structure, which brings balance for a "fight yard" type.

    10

    • Thanks x 1
    Bananite

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Author
Xasski
Mapper

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Xasski avatar
Xasski Joined 2y ago
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256 points Ranked 16308th

Xasski
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Details

Version
1.1

Attributes

Size
Small
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Stats

  • 227 Downloads
  • 621 Views
  • 4 Posts
  • 18d Submitted
  • 17d Modified
  • 17d Updated

Featurings

  • Today's Pick Aug 5 2018

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10 Rating

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