vsh_Polygon_Final_Fix

A Map for Team Fortress 2

Updates

MapParentSubmitterStats
  • BugFix Custom textures not loading for others fixed
  • Adjustment Nerfed secret rooms to *sentries* only (Damn engineers)
  • Tweak Fixed boss health bar blocking credit textures
Fix
vsh_Polygon_Final_Fix
Sanquo avatar
Submitter
Sanquo Joined 2y ago
Offline
2mo
Stats
  • Improvement Nerfed secret room (Damn engineers)
  • Improvement Fixed several textures
  • Improvement Updated credit textures
Final Release
vsh_Polygon_Final_Fix
Sanquo avatar
Submitter
Sanquo Joined 2y ago
Offline
3mo
Stats

vsh_Polygon_Final

This is a map 2 years ago and I never publicly submitted it and I restored the map file from my old laptop.

This is a mirrored map with red and blue dev textures to distinguish the team sides. In the main area (Outside), there are breakable blocks that engineers can use to their advantage. And there are many other areas to explore.

Files

Posts

None found

Embed

Share banner
Image URL:
HTML embed code:
BB embed code:
Markdown embed code:

Credits

Key Authors
Sanquo
Builder

Submitter

Sanquo avatar
Sanquo Joined 2y ago
Offline

Sanquo
Creator
Sign up to access this!
Sign up to access this!
Sign up to access this!
  • Paypal Donate

Game

Sign up to access this!

Category

License

Details

Version
Final

Attributes

Structure
Zoo
Terrain
Canyon
Biome
Desert
Zone
Season
Summer
Time of Day
Daytime
Environment
Size
Medium
Aesthetic
Default
Development State
Stable
Textures
Default

Share

  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • Share on Google+

Stats

  • 24 Downloads
  • 471 Views
  • 0 Posts
  • 3mo Submitted
  • 2mo Modified
  • 2mo Updated

Scores

  • Not yet rated
Sign up to access this!

More Versus Saxton Hale Maps

bcp.crwdcntrl.net tracking pixel