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CrossfireXL

A Map for Half-Life

This map is also from almost a decade ago, but it had major flaws and issues that made it unplayable. 

I took the past two days to really give it some love after I neglected it for so long. Probably one of the harder projects because I just don't really care about it nor have the motivation to actually make it look good and design it correctly, but I finally got a good final compile out of it for once and I consider it good enough for a public release.

I have no future plans on adding or upgrading this into a newer version, but hey you never know.

This was a long time coming and I'm proud to announce CrossfireXL and hopefully it will be enjoyed just as I enjoyed making it and playtesting it.

The name actually is a good representation of the map. This map is quiet massive and has had very technically limiting issues with it that the GoldSrc engine just flat out hated. If I would've done it correctly the first time I could've probably avoid these issues. 

FEATURES:
The map includes the normal (slightly modified) crossfire layout with additional complex geometry and a new environment. It includes an operable tram and has automatic (un-glitchable) doors that open for the tram. Includes destructible (one time thing) apache helicopter that explodes either by player damage or pressing the button.
Original secret room made not so secret anymore and also has been turned into a deathtrap. Rooftops are accessible (possible risk of encountering graphical bugs with too many entities being drawn at once).

I hope you enjoy and have fun!

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  • access_time 9mo
    Wow, this map is interesting) But, why you didn't make the machine guns on towers usable?

    Also, when you ride a trucktrain, some gates can close in front of your nose (even if you go at maximum speed), and forces you to catch up with a train or wait when it came back to you.
    Humble russian cat guy
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  • access_time 2y
    Do you happen to have the hammer files for this?  I could use this in a mod I've been working on for a while now, i will give you credits in this, big time
    Bananite
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  • X RaY avatar
    X RaY username pic Joined 5y ago
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    Black Mesa Inc. Flag Affiliation: Black Mesa Inc.
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    X RaY
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    access_time 2y
    Nice job! reminded me my remake a bit
    Another Black Mesa Fan <3
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    access_time 2y
    Wowww nice map! :D
    Your worst nightmare.
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    Adri CJ Joined 12y ago
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    access_time 2y
    Soooo cool!
    Crossfire is one of my fav maps ever!
    Btw, it works on SC, but if you can fully port it with the SC weapons, it could be even better.
    Very nice anyway!
    Bananite
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    access_time 2y
    Man, this is the largest Crossfire map I've ever seen! :D
    • Agree x 1
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    Mantra
    The Turkish Half-Life fan.
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Credits

Key Authors
Woody
Mapper/Designer
Original Authors
Valve
Original Map/Inspiration

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Wood_y Joined 8y ago
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Wood_y
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Development State
Final
Size
Huge

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