aim_shootout

A Map for Counter-Strike 1.6

By Prajyot Birhade [@$@$^^^^^Death-Stalker^^^^^@$@$]

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  • IAmAgustinAriel avatar
    IAmAgustinAriel Joined 6mo ago
    Offline
    708 points Ranked 7128th
    2mo
    Hi! I've just tested your map, a 5v5 bot match. I had fun, it works fine as an "arena" type map because you can't see the enemies before the round starts, it's not very open so you can use short range guns like shotguns. Hmmm I see you added ARs on the ground for both teams, if you don't want players to buy guns you have to make a "buy zone" somewhere in the air so no one will be able to buy something. Just create a block in the air using the texture "aaatrigger" and tie it to the entity "func_buyzone", this way ppl will have to reach that buyzone to get other guns. You did well with textures, everything is properly fitted. Blocks have some problems, you left a 1-unit space between crates and walls, this generates some black spots on the walls that don't look very good. Also if this is some kind of storage you should add some gates and maybe more signs; it is easier to detail a map if you base it on realistic things. Hmmmm also please add a .txt file whenever you can. Keep it up (:
    • Agree x 1
    Dreamer

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Credits

Prajyot Birhade
Prajyot
High End Gamer

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Prajyot Joined 2mo ago
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Prajyot
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Category

License

Details

Version
Unknown

Attributes

Zone
Commercial
Climate
Blizzard
Season
Spring
Time of Day
Daytime
Aesthetic
Cartoon
Textures
Custom

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  • 278 Downloads
  • 992 Views
  • 1 Posts
  • 2mo Submitted

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