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aim_shootout

A Map for Counter-Strike 1.6

By Prajyot Birhade [@$@$^^^^^Death-Stalker^^^^^@$@$]

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Posts

  • 9d
    Hi! I've just tested your map, a 5v5 bot match. I had fun, it works fine as an "arena" type map because you can't see the enemies before the round starts, it's not very open so you can use short range guns like shotguns. Hmmm I see you added ARs on the ground for both teams, if you don't want players to buy guns you have to make a "buy zone" somewhere in the air so no one will be able to buy something. Just create a block in the air using the texture "aaatrigger" and tie it to the entity "func_buyzone", this way ppl will have to reach that buyzone to get other guns. You did well with textures, everything is properly fitted. Blocks have some problems, you left a 1-unit space between crates and walls, this generates some black spots on the walls that don't look very good. Also if this is some kind of storage you should add some gates and maybe more signs; it is easier to detail a map if you base it on realistic things. Hmmmm also please add a .txt file whenever you can. Keep it up (:
    • Agree x 1
    Old School Mapper

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Credits

Prajyot Birhade
Prajyot
High End Gamer

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Prajyot Joined 9d ago
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Prajyot
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Category

Details

Version
Unknown

Attributes

Zone
Commercial
Climate
Blizzard
Season
Spring
Time of Day
Daytime
Aesthetic
Cartoon
Textures
Custom

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Stats

  • 139 Downloads
  • 538 Views
  • 1 Posts
  • 9d Submitted

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  • Not yet rated
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