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zm_anthill_city - Zombie Mod

A Map for Counter-Strike 1.6

Updates

Version 3.1
  • Improvement corrects uneven textures and all possible trivia
Arn1_95 avatar
Arn1_95 Joined 12d ago
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Arn1_95
9d

zm_anthill_city - Wpoly: 200-400 (max 750) Epoly: 2000-3000 (max 5000)

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  • 10d
    JMXremix avatar
    JMXremix username pic Joined 1y ago
    There
    UnreaLaws Flag Affiliation: UnreaLaws
    3,247 points Ranked 1537th
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    JMXremix avatar
    JMXremix
    UnreaLaws Flag
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    UnreaLaws
    I played the map and I actually like it, tho I see it's a basic remake of cs_assault so it can be possible to rename it to like zm_assault_anthill because you remake a cs map so it's nice from you to give it atleast the original name.

    Through the looks, I liked everything on the map, except one thing is that you added random blood textures around the map, it's better to add models on them to make it look better.

    For lightning, it's dark in some places and that's what I don't like when playing a map.

    Climate seems ok since you added fog to the map, it's pleasant to see a weather like that.

    For some cars, I didn't like some of the car models you used, like in pictures 9/22 and 16/22

    I liked the split house in the middle of the map near to ct spawn, the trees models make them look even better.

    I think that's all I found as pros and cons through the map, I'd rate thins 9.1/10 for your first map. Hope this feedback helped you. Good luck for your incoming maps!

    Cheers~

    9.1

    Mapping wizard

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Credits

Author
Arn1_95

Submitter

Arn1_95 avatar
Arn1_95 Joined 12d ago
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Arn1_95
Creator
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Development Info

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Category

Sub-category
Zombie Mod
Super-category
Zombie Maps

Details

Version
3.1

Attributes

Textures
Aesthetic
Default
Size
Medium
Environment
Outdoor
Time of Day
Daytime
Season
Spring
Climate
Fog
Zone
City
Biome
Forest
Development State

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Stats

  • 244 Downloads
  • 799 Views
  • 1 Posts
  • 11d Submitted
  • 12hr Modified
  • 9d Updated

Scores

81 bScore
9.1 Rating

1 voter

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