DK_prison

A Map for Half-Life 2: Episode Two

Updates

MapParentSubmitterStats
  • Overhaul Added a new section with vertical gameplay and music
  • Overhaul Music files are no longer needed
  • Tweak Changed game balance and enemy placement
  • Optimization File size smaller

This update includes a new section wich concludes the map! But need further playtesting and feedback! Next big update will include a starting location. This map is prepearing for Run Think Shoot Live release!

Map ending!(or is it?) 4mo
  • Removal Projected texture removed
  • Tweak Replaced light source
  • BugFix Fixed overall geometry
Feedback changes 4mo

This is my first Half-Life 2 episode two map! 

In short:

This is single player short map includes (half life) 3 stages:
Begining, Mid firefight and Final boss fight!

In depth:

  1. In the beginig you must escape Civil Protaction team in whatever way possible
  2. Then there is a big firefight fith combine soldiers squad
  3. And final fight against Elite squad with three hunters

Visuals:

  • High quality shadows,
  • High resolution cubemaps,
  • proper lighting,
  • Extreme use of Valumetric lighting.

AI:

The enviroment was built with combine soldiers AI in mind this leads to proper pathfinding, flanking, nading and covering.
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Files

  • gocristi avatar
    gocristi Joined 1y ago
    Offline
    5mo
    i can rate it only 7 
    because  a rookie developer cant receive a gold medal or an oscar for his first work))
    its impossible)

    7

    • Agree x 1
    • Thanks x 1
    Bananite
    URL to post:

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Credits

Key Authors
DKgaming
Everything

Submitter

DKgaming avatar
DKgaming Joined 5mo ago
Offline
150 points Ranked 24392nd

DKgaming
Creator
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Game

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Category

License

Details

Version
Unknown

Attributes

Size
Textures
Default
Aesthetic
Default
Development State
Stable
Environment
Indoor
Time of Day
Daytime

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  • 73 DLs
  • 1.0k Views
  • 7 Posts
  • 5moSubmitted
  • 4moModified
  • 4moUpdated

Scores

60 bScore
7 Rating

1 voter

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