Simulation Prerenderer Chamber

A Map for Half-Life 2

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P.H.O.B.I.A. mod draft map

This is a draft map from P.H.O.B.I.A. mod. This is a main plot place, which is used in the Simulation (Something like Matrix) to prerender structures and nature. 
Not final. There wil be more chambers and some enemies in next versions. Map Hammer Project source included.

P.S. Sorry for my terrible English, I usually work with assets in Russian .

Files

Todos

Add new chambers Detalize and add enemies and items

Posts

  • Peredice avatar
    Peredice username pic Joined 6y ago
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    1,008 points Ranked 5235th
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    5mo
    I have a couple of questions:
    *Is P.H.O.B.I.A. an already existing mod?
    *What's P.H.O.B.I.A. stands for?
    *What's the point of this map?
    *Why didn't you put the textures in the .bsp or
      just include it with the files?
    *How should we rate this?
    *How can we give feedback? Because so far it's nothing.
    *The stuff that you added to the todo list are so basic, why couldn't
      you include it in the first place?
    • Helpful x 1
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Credits

Key Authors
EEgle-RU
EEgle-RU Joined 1y ago
Offline
Fremind Studios Flag Affiliation: Fremind Studios
Mapper

Submitter

EEgle-RU avatar
EEgle-RU Joined 1y ago
Offline
Fremind Studios Flag Affiliation: Fremind Studios

EEgle-RU
Creator
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Category

License

Details

Version
1

Attributes

Terrain
Beach
Climate
Season
Summer
Time of Day
Daytime
Environment
Indoor
Size
Medium
Aesthetic
Default
Development State
Alpha
Textures
Default

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Stats

  • 46 DLs
  • 788 Views
  • 2 Posts
  • 5moSubmitted

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