This is my first map(or the first anything that I do in gamebanana) so i'm sorry if I made mistakes. This map is(like it's name) a test that I did on mapping, the first one actually(on the source engine). it has gone through a small loan of million modifications and compiles. It's barely optimized, but my potato i3 laptop can run it quite nicely.
max. 18 players, but to avoid spawns getting stuck, set the bot quota/ammount to something like 15
This map takes place in a warehouse, which has some stuff in it that makes the terrorist wants to explode it(i guess something personal). There are 2 bombsites, the terrorist can reach the first one easily by rushing mid. To reach the other bombsite they use some fancy tech.
Textures used: - Mostly default(from cs:s) - Custom wood texture I made (well, sort of) - vandblam's sci-fi pack - Other textures that i'm not sure what is it or where does it came from but it's in my materials folder
Version 1.3 (probably no more updates))
3mo old82 DLs15 mb