CS_Lockdown_Hotrap (CS:GO version)

A Map for Counter-Strike: Global Offensive

I present to you the map "cs_lockdown_hotrap" for "Counter-Strike: Global Offensive". This map is created on the basis of map from "Half-Life 2: Deathmatch". I removed the nonworking elements and made a playable map for "CS: GO" & "CS: Source". So here is everything you need to play, plus special ambient sounds, new special decals and even new voice sounds.
Also I added a tactical places for snipers or for a sudden attack, plus some "landmarks" and even a map for radar, plus a 3D sky, opened additional locations, created new areas, placed a lot of new objects and edited entirely the navigation path of bots. Here on the map you will see horror places, but also fun places and elements. And of course, I created from scratch a few multilayered destructible columns. ;)
Also for this map I invented a special gameplay element, which I named as "Hot Trap" (for this, just I use existing physical objects of "Counter-Strike: Source" and "Half-Life-2").
I was able to return the original sound environment from "Half-Life 2" and also inserted more sounds in the general environment. - Now the map has become even more impressive and frightening. :)
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Credits:
Source version by Valve.
Dmitry Ghervas ("Green Way Interactive" studio) - ported/edited map of "Half-Life 2: Deathmatch" to "CS: GO" & "CS: Source".
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Story:
The terrorists stormed the prison and freed the other dangerous criminals. They took as a hostages of some prison staff who survived. In order to prevent the antiterrorist forces to easily enter, the terrorists completely mined the whole prison with explosive barrels, thereby making the "hot traps".
Use these traps against the anti-terrorist forces or against the terrorists! But be careful that by yourself don`t get into the hot trap. And sometimes some bots can blow themselves these traps and may die (sometimes should clear the way for them).
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I hardly worked on this map. I hope for you will be exciting to play.
Have a good hunting! :)
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Notes : If you are interested in the version for "Counter-Strike: Source", then see on this link: https://gamebanana.com/maps/192978
-There are more physical objects, other features of objects, other lights, other hostages.
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How to install this map & play on it:
Firstly, download main zip file "CS_Lockdown_ht_CSGO.zip" and unzip it directly in the game folder of "Counter-Strike: Global Offensive".
Then start the game and press the button “Tilde” (~). Will appear Console window (if not appear, see in game options about “Enable Developer Console“ and change to “Yes”).
In the console line write the following texts commands (yeah, then press Enter):
game_type 3
map cs_lockdown_hotrap
-- Or write all in one line in such mode (write all this as follows):
game_type 3;map cs_lockdown_hotrap
;) Just copy this and paste in the console line, then press Enter -- map will start loading with needed configuration. :)

Notes:
No need to download something else – all files for normal work is included in “.bsp” file of map (and even the “.nav” & “cfg” files are inside of “.bsp” ! ). :)
By the way – in this archive is the folder “csgo” with the folder “map” -- and there are three needed files. You can copy the folder “csgo” directly in the game folder of your game or...
                  ...or copy those three files in the game folder “maps“ from folder “csgo“.
Also, the file “.jpg” allows you to see the background image, when the map is loaded (inside the game). And the file “.txt” allows you to see the text information, when the map is loaded.

Play, share, enjoy! :)

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Credits

Key Authors
Dmitry Ghervas
level designer
Original Authors
Valve
main developer
Special Thanks
Valve
main dev

Submitter

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DmitryG80 Joined 2y ago
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DmitryG80
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Development Info

Notes
This is a ported/edited map, with textures from "HL 2" & "CS:Source" (all needed assests, like 3D models +sounds +scripts+ bot nav path +radar minimap +also detail textures are included in ".bsp" file of map).
All updates of "CS:Source" ver. of map are valid for "CS:GO" ver.

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License

Details

Version
4.0

Attributes

Textures
Time of Day
Evening
Zone
City
Environment
Indoor
Size
Large
Development State
Final

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  • 0 Posts
  • 3mo Submitted
  • 2mo Modified

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