An ancient curse has awakened amidst the crystal clear tropical waters of a distant archipelago. The forgotten city of Tot-ghul Ka, sealed millennia ago by a civilisation now in ruins, hides within it the only way to get rid of the blight that now rots the flesh. To get there, the ancient seals in the shrines of the Totemo Roka gods must be broken.
OverviewThis is a single round Zombie Escape map with a heavy focus on teamwork. At several points in the level, players will be expected to deal with non-linear holds and traps. Only teams that are capable of communicating and organising themselves will reach the Totemo Roka summit and, later on, the forgotten city of Tot-ghul Ka. The map is designed with both teams having options in mind, trying to keep an upbeat, enjoyable and face-to-face style of gameplay.
The ending is open-worldish, and lends itself to increasingly complex strategies over time. Multiple paths to victory are possible, and both teams are encouraged to play as dirty as they wish.
FeaturesThe map features:
- Two enormous, hand crafted islands in a tropical vibe, covered in shrubbery and the outsets of a forgotten civilisation.
- A chilling soundtrack, carefully tied to the running energy of the map.
- Ambiental sounds to liven up the experience.
- More than 8 fully different holding experiences, from the classic big open spaces to nuanced puzzles that demand accurate execution.
The map has been tested and should be fairly stable. Any issues you find can be reported by commenting here.