You are being chased down by some metropolice, when you spot a sewer grate. It takes a little doing, but you are able to move it and squeeze yourself in. You drop down, and hear the metropolice go by. You relax for a moment, and then head on.
(A few things. This is my first ever published map. I have published this to get feedback. YOU NEED TO PUT THIS IN EP2 FOLDER. Even though it says half life 2, i noticed that nearly everything posted to the episode 2 part doesn't get any attention. Sorry. Another thing, is that there is not really an end. The "ending" part is really badly polished and uncompleted. there is not much pass the point of you getting in the pod except for a scripted metrocop. P.s. That explosion you feel in the electrical room is the explosion at nova prospekt.)
((Also, if you want to see my many unfinished/unreleased maps, check out this vid. Link coming soon))
This map looks okay at the beginning, as it goes on it shows that you became lazier and lazier. The design is weird; You start off in a sewer, then you walk upstairs to some kind of metal shack, what is connected to an underpass where is a combine roadblock what blocks nothing. Suddently a gate opens what leads to to the neighboring combine trainstation stop, where happens to be a train. Supposedly you have to board it, but after you get on it a metrocop sequence plays then nothing happens.
It sounds weird, right?
The hallways are way to narrow and I barely can fit sometimes, very claustrophobic, like the stairs part where the stair steps are hillariously tiny. I managed to get the "How did you get here?" easter egg, that was funny If you look up, where the hole is on the ground, you see the building's windows are on the edge of the block too, it seems unrealistic and lazy. Another thing I seen is that you use way too many decals and overlays on walls, it looks bad.
Why didn't you finish it? Yet another map what has been published despite the fact it's not finished. This level could be so much more better if you'd invest more time in it.