dm_city

A Map for Half-Life 2: Deathmatch

Updates

MapParentSubmitterStats
  • Improvement Added trees, a building, a new passageway, and made the lighting more realistic.
Version 0.2 6mo

A city dominated by the Combine.

My first map. A city dominated by the Combine.
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  • AlcyToronto avatar
    AlcyToronto Joined 6y ago
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    6mo
    The trees are a nice addiction, but still no ammo, no healthkit, few weapons. What players should do when out of ammos?

    The lighting, in my opinion, is too contrasted, try to increase the ambient brightness, and pick a lighter color. 
    fair-player and mapper
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  • AlcyToronto avatar
    AlcyToronto Joined 6y ago
    Offline
    8,490 points Ranked 569th
    17 medals 2 rare
    • Returned 1000 times Medal icon
    • Submitted 20 Maps Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    • 5 posts awarded Exemplary Feedback Medal icon
    6mo
    Congrats for your first map, but it needs some more work to be playable. Add ammos and healthkits, some more weapon too, and do something to increase the gameplay. The areas must be better connected , and the higher zones must be easy to be reached.  Create some covering too, the playable area is too open, no way to hide. 
    fair-player and mapper
    URL to post:

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Credits

Key Authors
FyreOnix
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Submitter

FyreOnix avatar
FyreOnix Joined 6mo ago
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FyreOnix
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Details

Version
0.1

Attributes

Size
Medium
Environment
Outdoor
Time of Day
Dusk
Textures
Default
Zone
City

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  • 60 DLs
  • 605 Views
  • 2 Posts
  • 6moSubmitted
  • 6moModified
  • 6moUpdated

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