dm_city

A Map for Half-Life 2: Deathmatch

Updates

MapParentSubmitterStats
  • Improvement Added trees, a building, a new passageway, and made the lighting more realistic.
Version 0.2 5mo
Stats

A city dominated by the Combine.

My first map. A city dominated by the Combine.

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  • AlcyToronto avatar
    AlcyToronto Joined 5y ago
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    8,350 points Ranked 574th
    17 medals 2 rare
    • Returned 1000 times Medal icon
    • Submitted 20 Maps Medal icon
    • Reached 1,000 Points Medal icon
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    • 1 post awarded Exemplary Feedback Medal icon
    • 5 posts awarded Exemplary Feedback Medal icon
    4mo
    The trees are a nice addiction, but still no ammo, no healthkit, few weapons. What players should do when out of ammos?

    The lighting, in my opinion, is too contrasted, try to increase the ambient brightness, and pick a lighter color. 
    fair-player and mapper
  • AlcyToronto avatar
    AlcyToronto Joined 5y ago
    Offline
    8,350 points Ranked 574th
    17 medals 2 rare
    • Returned 1000 times Medal icon
    • Submitted 20 Maps Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    • 5 posts awarded Exemplary Feedback Medal icon
    5mo
    Congrats for your first map, but it needs some more work to be playable. Add ammos and healthkits, some more weapon too, and do something to increase the gameplay. The areas must be better connected , and the higher zones must be easy to be reached.  Create some covering too, the playable area is too open, no way to hide. 
    fair-player and mapper

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Credits

Key Authors
FyreOnix
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Submitter

FyreOnix avatar
FyreOnix Joined 5mo ago
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FyreOnix
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License

Details

Version
0.1

Attributes

Size
Medium
Environment
Outdoor
Time of Day
Dusk
Textures
Default
Zone
City

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Stats

  • 53 Downloads
  • 527 Views
  • 2 Posts
  • 5mo Submitted
  • 5mo Modified
  • 5mo Updated

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