awp_kaja

A Map for Counter-Strike: Global Offensive

Steam Workshop

19.04.2018 - v. 1.0 (stable)

23.04.2018 - v. 1.1 (graphics update)
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  • qgfruit avatar
    qgfruit Joined 4y ago
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    8mo
    love those textures 
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    8mo
    it lookin good but so simple it needs some prefabs sembols etc...
    Aka Necro
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    8mo
    Gameplay wise it played fine, no major problems with the map, maybe it's a bit too long, but it works just well.

    At some places the map feels a bit empty. For example, next to that stone structure in the middle, where you only have those big stone cubes as a cover. I would recommend to make some changes to that whole middle area, like do a bit of detailing on the cubes or make some statues to replace them.

    Could be nice to have props, since the map feels empty, as I said earlier. Also, you should make some displacements, because the whole map is flat as a pencake. In addition to displacements, in my opinion, you should make a 3D skybox for the level, that would make the map a bit more fancy. For example, you could make a 3D skybox – a scenery – which contains sand dunes and some stone structures outside the playable area.

    The visibility of player models are fine, but could be better. Could be fixed with some additional detail on the walls, such as a bit brighter texture or if you're going to make the 3D skybox that I have suggested, maybe try to completely remove the walls around the map.

    Well, I think that covers everything. It reminds me to Serious Sam 3 a little bit and Quake 3 Arena.

    PS: I think, a 1v1 arena map with the same texture pack, would be nice.

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    8mo
    Hey!

    These textures are really nice in my opinion. I'm going to playtest the map with some friends, so I'll come back with feedback later.

    However, I think you should make a 1v1 arena map with these textures, I bet people would love that! :)

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Mamorex

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