The intention of this map was to create a very old-style feel for a surf map. This was done with easy yet fast obstacles and turns, with relatively small ramps of varying sizes.
In the hub you can find the 8 bonuses. Bonuses 1-6 are labeled at their respective doors, bonus 7 is labeled as "1.6" at its door, and bonus 8 is an unlabeled door on the outside of the hub and can be seen from spawn.
Bonus 1 is made by pretzL and bonus 2 is made by Ret_rded aka Sam.
The bonuses are meant to be a wide mix of styles such as fast strafing bonuses, tougher unit-check bonuses, and smooth maxvel bonuses.
Bonus 7 is known as the "1.6 bonus" as it was intended to replicate the old style of cs 1.6 surf / kz. With that being said, it is also meant to be played with autohop and essentially every skip you can find is allowed.
Thanks to everyone who tested and special thanks to Sam for helping me not mess up all the filters in my map.
Huge thanks to EarthwormEd for the showcase video: