De_Militarybase_Gigifty (final release)

A Map for Counter-Strike: Source

Hi! We present to you our map “de_militarybase_gigifty” (bomb/defuse mission) for "Counter-Strike: Source".
This map was made from scratch and represent a block-warhouse of a former Soviet military base with weapons, ammunition and IFV (infantry fighting vehicles).
There a lot of physical objects, many static objects and decals for greater realism, some actions & effects, a huge city as background for 3D sky sistem, plus explosive barrels as hot traps. And a lot of old Soviet posters (more than 200 !!!).
There are special sound ambient effects (like light wind, breeze), plus special quiet music (in "dark-ambient"' style) from a composer.
And yeah -- plus two flying crows. :)
Also we made for this map a few multilayered destructible columns and small destructible walls.

- This is final version of the map.
We hardly worked on this map. And we hope for you will be exciting to play. :)
Have a good hunting! :)

Credits:
Yuriy (Gigifty) Nikos: basic geometry, some additional rooms, some city roads for 3D sky, destructible columns, rotating fans, basic lights.

Dmitry Ghervas – mentor, deep detailing of map & increasing of its geometry, tactical places, evolving story, editing bot navigation, mini-map for radar, actions, decals, cables, sound ambience, effects, large city for 3D sky, destructible walls, electrical/water pipes/ventilation systems.

Other credits:
Dark-ambient music for background  by Nicolas Gasparini (Myuu) - http://thedarkpiano.com/dark-ambient-music
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Credits

Key Authors
Yuriy (Gigifty) Nikos
level-designer (beta ver.)
Dmitry Ghervas
mentor, level-designer (final ver.)

Submitter

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DmitryG80 Joined 2y ago
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DmitryG80
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Game

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Category

License

Details

Version
1.5

Attributes

Structure
Warehouse
Zone
City
Season
Fall
Time of Day
Daytime
Environment
Size
Large
Development State
Final
Textures

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70 bScore
8 Rating

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