cs_italy_go

A Map for Counter-Strike 1.6

Updates

MapParentSubmitterStats
  • Addition The archive now includes the nav file with better navigational mesh for BOTs
  • Improvement Everyone hated the Bandit-Polka-hardbass loop played at CT Spawn, didn't they? I've made another soundfile that plays the original Bandit Polka (still the same hardbass.wav name, so it can be played on every version of cs_italy_go) so no more #RIPheadphoneusers
  • Improvement Added invisible walls that prevent players from climbing on roofs and supposedly inaccessible areas
  • Feature The invisible walls are low and don't block entirely inaccessible areas- players can use multiplayer-boost or lower gravity to reach them should they want to explore the map or use those areas as "playable parts" of it.
  • Removal The two barrels at Market have been removed
  • Adjustment The big box at mid has been replaced with smaller boxes
  • Adjustment More lights inside Apartment
  • BugFix More textural inconsistences have been fixed
  • BugFix Leak fixes
  • BugFix Begone, brush overhangs!

Additional Notes
Beta 9 26d
Stats
  • Improvement The BOT's navigation has been improved. It can now reach many areas, except Apartment's roof

Additional Notes
Nav file for Beta 8 4mo
Stats
I've not written a body for the map so I'm just leaving some info about the map below:
  • This map is a custom variant of the old famous cs_italy.
  • The layout is a combination of CS:GO's Italy and the original cs_italy, although with some changes, the textures used are from the original one. (I won't use other textures than Italy's and Half Life's)
  • Any feedback is appreciated!

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  • vn_user avatar
    vn_user Joined 6mo ago
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    16d
    The screenshots are outdated. I'll replace them when the new update comes out. (´・ω・`)
    Meow~
  • BlueSeRg avatar
    BlueSeRg Joined 1mo ago
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    26d 26d

    Cool Map from Counter Strike 1.6 from CS GO well done I did not even know that you could make a map in cs_italy bro 10/10

    Beast avatar
    Mantra
    Beast
  • vn_user avatar
    vn_user Joined 6mo ago
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    27d
    The map is not dead yet!
    I've been working on another update just since earlier today.
    I'll try to release the update on Sunday, 26/8/2018 (DD/MM/YYYY).
    Since the big rectangular skybox is the only way left to successfully compile the map, it may take longer than I've expected due to the longer compiling time. Using flashlight causes FPS drops in some areas of the map, but who needs a flashlight in the middle of the day anyway? (this may become a problem when I start making the romantic evening version of the map however).
    • Cheers x 1
    Meow~
  • vn_user avatar
    vn_user Joined 6mo ago
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    3mo 2mo
    Apparently the last mapper to have tried fixing my map has "disappeared".
    I'm trying to do it myself but the invisible leaks still exist.
    The next update won't be out this year I guess.

    Edit: I'll continue making updates WITH the rectangular skybox until someone successfully helps me get rid of those leaks simply because I have no choice- they can't be found and I just can't remake it from scratch.

    Edit #2: I found out that the highest roof was glitched, somehow I'd go through the roof as if it were just an illusional brush. Still, there exist more invisible leaks, but at least I got to fix another problem.
    • Interesting x 2
    Meow~
  • vn_user avatar
    vn_user Joined 6mo ago
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    3mo
    I'm having some mapper on GameBanana seal off the leaks in the map since I gave up on trying (too hard and I don't have much time). Once there is no other leak, I'll be back to developing this map.
    Meow~
  • JMXremix avatar
    JMXremix username pic Joined 1y ago
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    JMXremix
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    4mo
    Hey dude, you could just add one single download file that contains all the updates of the map at once.

    10

    Just a bananite
  • vn_user avatar
    vn_user Joined 6mo ago
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    4mo
    I'm rather surprised that the newest update has been downloaded 93 times. I thought this post was dead.
    Meow~
  • ficool2 avatar
    ficool2 username pic Joined 4y ago
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    4mo 4mo
    Putting a box around the map is a terrible idea, you should have fixed everything before releasing it.
    Source Engine Addict
  • Soldeli avatar
    Soldeli Joined 2y ago
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    342 points Ranked 13203rd
    4mo 4mo
    Hi, a quick note about the latest version beta 8 if anyone plays it in Condition Zero. You can't do a normal bot analyze on the map without game crashing. I think it is because of the new box surrounding whole map, which might be temporary but still.

    It generates nav areas between ground and outsidebox (see picture), and these must be deleted or the game will crash when doing a "full" analyze

    A "quick" analyze (bot_quicksave 1) can and must be done first. Then the nav areas can be deleted and afterwards a full analyze (bot_quicksave 0) can be done.

    Some finetuning is still necessary if you want a good bot experience, but it works with the autogenerated one too.
    • Helpful x 1
    • Thanks x 1
  • vn_user avatar
    vn_user Joined 6mo ago
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    4mo
    Beta 8 is out now!
    Screenshots will be added soon.
    There are still leaks which I've not been able to find and fix so I'm still using a big rectangular skybox. And I didn't add the roof of the big building in Market for balancing purpose.
    • Cheers x 1
    Meow~

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Credits

Original Authors
Glen Cooper
Jaison Green
Custom Version Author
vn_user
vn_user Joined 6mo ago
Offline
212 points Ranked 18973rd
Mapper
Soldeli
Soldeli Joined 2y ago
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342 points Ranked 13203rd
Nav file editor

Submitter

vn_user avatar
vn_user Joined 6mo ago
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212 points Ranked 18973rd

vn_user
Creator
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Development Info

Notes
  • The map was meant to be for my old friends, with whom I had hundreds of hours pwning each other in the original cs_italy. cs_italy was pretty much T-sided when my friends would just camp at T spawn with automatic sniper rifles, and our computers would lag when smoke grenades were thrown, thus I learnt to use Hammer Editor from online tutorials and remade this map from scratch, of course based on the original map.
  • Future versions will include:
  1. Props.
  2. Leak fixes.
  3. Better skyboxes.
  4. Balancing of the map.
  5. Another secret room outside the map with credits. Just like the church of rats chanting in as_forest. OwO
  6. Something I love??
  • I'm in need of an experienced mapper that can voluntarily help me make the roofs for the map (I can't clip such advanced brushes).
  • The only known bugs so far are that the BOTs & hostages can't get to Apartment from CT spawn.
  • I love easter eggs :D

Game

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Category

License

Details

Version
b.8

Attributes

Zone
Town
Season
Summer
Time of Day
Dawn
Environment
Outdoor
Size
Medium
Aesthetic
Default
Development State
Beta
Textures
Default

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Stats

  • 993 Downloads
  • 4,342 Views
  • 62 Posts
  • 6mo Submitted
  • 26d Modified
  • 26d Updated

Scores

91 bScore
10 Rating

4 voters

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