A modified version of dod_charlie with seven flags instead of bomb objectives. Capturing the bunkers will give either team a few forward reinforcement spawns. When the axis capture the large artillery at the back of the map it will start firing upon the beach. The bombs hitting the beach have significantly increased damage so watch out. The allies can stop the bombardment by capturing the artillery.
Sturmbot waypoints included. Be aware that I can't guarantee the map to be balanced, as I've only been able to play it against bots.