1. Known issues before several improvements
- Bots always fell down and died to Bombsite A's Train holes. (Bombsite A)
- Bots stucked in Underground Water (Far Side)
- Bots stucked in Bombsite B's windows (Bombsite B)
- Bots jumping from CT Spawn stairs to ground level of the stairs that reducing 10hp of health. (CT Spawn)
- Bots stucked in CT Spawn train figure door because of pathways are available there. (CT Spawn)
- Buggy navigation were exist in the map (T Spawn, Main Hall, Underground Water, CT Spawn, Bombsite B)
2. After some improvements with the navigation mesh
- BOT RADIO LOCATIONS/ZONE NAMES INCLUDED (Around 1592 paths unnamed before)
- Deleting buggy navigation paths in Underground Water
- Disconnecting CT Spawn stairs to ground level of it stairs to avoid reducing health
- MANUALLY ADDED PATHS IN UNDERGROUND WATER
- Deleted paths in CT Spawn train figure door.
- Make the bots precisely run/walk in Bombsite A without falling down.
3. NotesIf there are still issues included in this fixed map, PM me. So I can fixed it.
BETA VERSION OF NAVIGATION FILE. STILL FIND LACKS OF IT.
Fixed and .nav file included by Micro-Storm