Escape Half-Life 2

A Map for Half-Life 2

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  • ShortCircuit32 avatar
    ShortCircuit32 Joined 7mo ago
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    114 points Ranked 28598th
    7mo
    This map is really good for a first map!

    7.7

    Use the force, Luke.
  • Peredice avatar
    Peredice username pic Joined 6y ago
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    778 points Ranked 6589th
    13 medals 1 rare
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    7mo
    Dear Ibrahim!

    In the folder you left the .vmf file, so I got to look around
    in your map and see how you work.
    But first of al, let me say this, for a first map, it's pretty good!

    Some problems:

    1. I noticed you rarely use any NODRAW texture, it's a problem, you should because it helps in optimization: Takes less time to render the map, you don't lagg so much in-game.
    2. I seen you used some glitchy water textures, next time just change it to another one, I tried it, it was that easy.
    3. The rooms are quite narrow and it feels a bit claustrophobic.
    4. And it's a bit short, could be bigger, but that's my thing I guess.

    I liked that you put some detail on the map, like genetators, cars, graffity, overlays 'n stuff. The ending was a bit dull tho, I'm hoping for a sequel! Next time only publish the .bsp file.

    Sincerely yours,
    ~Peredice

    4.7

  • JohnLOL avatar
    JohnLOL Joined 4y ago
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    8mo 8mo
    Tested, keep the work! :)

    8

    Sorry my English :P

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.Ibrahim.
.Ibrahim. Joined 9mo ago
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117 points Ranked 28151st
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.Ibrahim. avatar
.Ibrahim. Joined 9mo ago
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117 points Ranked 28151st

.Ibrahim.
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Version
Unknown

Attributes

Zone
City
Environment
Indoor
Textures
Default

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  • 386 Downloads
  • 2,506 Views
  • 7 Posts
  • 8mo Submitted

Scores

59 bScore
7 Rating

4 voters

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