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Underdam

A Map for Half-Life 2: Deathmatch

Underdam

Underdam was supposed to be the extension to dm_basebunker but because there were too many elements in one map, I divided it into two maps.

I originally did not want to release Underdam on Gamebanana right after it was done because it was a quick map I did and did not stand a chance against Basebunker. Since some time has passed and for some reason the .vmf vanished because OneDrive decided to not sync my files with the cloud anymore (thanks M$), I now release it on Gamebanana.

It was first featured on match servers but ultimately, I ended up thinking it best suits public servers, so have at it.

Have fun.
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  • 3moEdited 3mo
    AlcyToronto avatar
    AlcyToronto Joined 5y ago
    Offline
    7,896 points Ranked 589th
    17 medals 2 rare
    • Returned 1000 times Medal icon
    • Submitted 20 Maps Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    • 1 post awarded Exemplary Feedback Medal icon
    • 5 posts awarded Exemplary Feedback Medal icon
    Excellent map, as usual.  The HL2 ambient is perfectly reproduced, with abundant and precise details. There's just a little bug, at least on my system, but I think it's a limit of the engine, not an error of the map: the water, sometimes, casts bad reflections. Some screenshots included to explain the problem. 

    Congratulations. 

    https://www.dropbox.com/sh/iv83q0jgw6levi9/AAAL5Sy...

    10

    fair-player and mapper

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Credits

Key Authors
Peter Brev
Level Designer

Submitter

Peter Brev avatar
Peter Brev username pic Joined 5y ago
Offline
707 points Ranked 6970th

Peter Brev avatar
Peter Brev

Creator
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Category

Details

Version
1.0

Attributes

Textures
Default
Development State
Final
Aesthetic
Default
Size
Medium
Environment
Time of Day
Dusk
Season
Fall
Zone
City
Climate
Windy
Terrain
Ravine
Structure
Ruins

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Stats

  • 81 Downloads
  • 695 Views
  • 2 Posts
  • 3mo Submitted
  • 3mo Modified

Scores

90 bScore
10 Rating

1 voter

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