New ambient sound effects (special soundscape fiile)--realistic "reflection" effect from the surface of the objects
Working fans with sound iside of ventilation system
Fixed user bugs
- New ambient sound effects (special soundscape file) - realistic "reflection" effect from the surface of the objects. - Working fans with sound inside of the ventilation system. - New decals, fixed bugs. Now the map is more dirty and more atmospheric (in postapocalyptic style of "Half-Life 2" & not only).
- Hi! We present to you our map “cs_sklad_top-x” for "Counter-Strike: Source". This map was made from scratch and represent a millitary warehouse with secret weapons. There a lot of physical objects, many static objects and decals for greater realism, plus some special actions, effects and interactive obcjects, plus explosive barrels as hot traps.
Also we made for this map a few multilayered destructible columns and small destructible walls. ;) ----------------------- Credits "Green Way Interactive" studio:
Dmitry Ghervas – CEO, mentor, editing navigation of bots, mini-map for radar, detailing of map with some additional elements, actions, effects & interactive objects, destructible columns & small walls, some decals.
Daniel Pereman – the concept of the map, basic geometry, additional rooms, tactical places for snipers, placing of main game elements, basic lights. ----------------------- We hardly worked on this map. And we hope for you will be exciting to play. :) Have a good hunting! :) ----------------------- Maximal number of players on this map: 32 (real players, or 31 bots & 1 real player). Desirable no more than 16 players (real players, or 15 bots & 1 real player). Recommended 8 players on this map (real players, or 7 bots & 1 real player).