This may be the best map we've worked on! Here is our CS2D version of Call of Duty Zombie's Nacht Der Untoten. Map's main tiles, spawns, sounds, and mechanics are complete. Smaller details, and layout changes will occur later. Bots are a WIP for this map. This was mainly optimized for the experimental 3D tiles. Some files we didn't include because you should already have them. This was built on the most recent Steam Version of CS2D.
PLEASE, feel free to make suggestions or leave your thoughts so we can improve on the map or any future maps.
- 2 Floors to explore - 3 Mystery Box Weapons (WIP) - 6 Wall Buys - 2 Hidden Weapons (Laser and AWP) - 1 Easter Egg Song
Zombies simply run to barriers to get through. Survivors can barricade them with wrenches. Every minute is a new round and all zombies will be forced to respawn (mostly for the cod zombies experience). No medkits or armor so watch your back. If the EE Song finishes and theres no BRM. Simply go back to where you activate the radio and itll turn back on.
Dear GameHeadSDC, I just recently tried your map and I gotta say... It's impressive. The overall layout really reminds me of the original map, the overall enjoyment is really good especially with friends. But I got 1 problem, I feel that the map is a bit too dark and hard to see, it makes it harder to navigate. But still, brilliant map.