Final Destination (Melee) v5! (Project M Port)

A Map for Super Smash Bros. (WiiU)

Updates

MapParentSubmitterStats
  • Adjustment General adjustments for character lighting.
v5 (Small Lighting Update) 8mo
Stats
  • Addition Added a Wii U Final Destination background variant.
  • Adjustment Adjusted the lighting for the Project M background variant.
  • Improvement Revamped the materials and textures of certain meshes.
v4 8mo
Stats

"Forward-smash him, disgrace him!" - Fuzzyness

After a few months of rigorous work, one of the most favorite stages from Project M makes its way into Smash 4! I remember seeing many Melee Final Destination stage imports in the community that looked pretty impressive back then, but looked visually unappealing now. Most of them didn't include the animations that were shown in the original adaptation of the stage in Super Smash Bros. Melee. So, as requested by the community, here is Project M's Melee Final Destination.

The stage replaces the existing Normal and Omega versions of Miiverse, along with a port that replaces the existing Final Destination. The stage, of course, is NOT Wifi-Safe and includes revamped materials, textures, edited collisions, recreated MTA and bone animations, and the essential UI. The Final Destination port also contains a Wii U Final Destination background variant, worked on and provided by zrksyd.

In addition, the Project M background variant's background models and animations were originally imported from Brawl's Final Destination by Dr. HyperCake, and all work done for them should be rightfully credited to him. The backgrounds were combined and replaced with the edited textures from the version from Project M, which were originally made by Mewtwo2000.

Also included is a few of the following soundtracks for the stage from Melee, Brawl, and Smash 4 located in the Music Files folder that you can replace Miiverse's Music Selection with:
Final Destination (Melee) - Super Smash Bros. Melee (Mii Plaza)
Multi-Man Melee 1 - Super Smash Bros. Melee (Mario Paint Medley)
Metal Battle (Melee) - Super Smash Bros. Melee (Nintendo Land Medley)
Multi-Man Melee 2 - Super Smash Bros. Melee (Tomodachi Life)
Giga Bowser (Melee) - Super Smash Bros. Melee (Wii Shop Channel)
Final Destination (Brawl) - Super Smash Bros. Brawl (Freakyforms: Your Creations, Alive! Medley)
Boss Battle (Melee) - Super Smash Bros. Brawl (Save the World, Heroes!)
Boss Battle Song 1 (Brawl) - Super Smash Bros. Brawl (Dark Lord)
Boss Battle Song 2 (Brawl) - Super Smash Bros. Brawl [Title (Big Brain Academy)]
Credits (Super Smash Bros.) - Super Smash Bros. Brawl (Blue Birds)
Menu (Melee): Ver. 2 - Super Smash Bros. Melee (Monkey Watch)
Master Hand - Original [Title Theme (Nintendo Land)]
Master Core - Original [Final Results (Wii Party U)]

Known Issues:
Since the backgrounds we're adapted from Dr. HyperCake's import, the following issues that are present his version currently still remains in this version, which includes:
  • Effects cannot be ported from Brawl currently. This primarily means that the background is less sparkly than in Brawl.
  • Due to limitations, there is a minor animation error near the end of the background cycle, in which the animation stutters for a few frames.
  • Due to limitations, the light angles used in the lighting are not accurate to Brawl. This primarily means there are some dark spots on the appearance of the stage platform.
  • There are some occasions where lag would occur when using certain character imports, due to the mass amount of meshes being rendered.

Have fun recreating your favorite moments from Melee!

Again, major thanks to Demonslayerx8 for providing a Video Preview for the stage: 

Files

  • final_destination_melee_v5_project_.rar Over Miiverse 8mo old 439 DLs 69 mb
  • final_destination_melee_v5_project__7e0f4.rar Over Wii U Final Destination 8mo old 314 DLs 8 mb

Posts

  • Mewtwo20XX avatar
    Mewtwo20XX Joined 2y ago
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    4mo
    There is a issue with items (mainly barrels) because if that specific item spawns, the game will crash on you...

    10

    Low Tier Is The New Top Tier
  • dorito guy * avatar
    dorito guy * Joined 1y ago
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    8mo
    This is cool but I have a doubt... If I put this as non-omega fd and vanilla on omega's, would this become wifi-safe?
    P.S.: Since Miiverse died, I added your melee battlefield on normal miiverse and it's fun to play.
  • Superteletubbies64 avatar
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    8mo 8mo
    Does this not work if I already have Brawl Final Destination? And can I have Brawl FD on regular Miiverse and this on omega Miiverse?
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  • Juken avatar
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    8mo
    Is there a way to make this only replace the FD Omega stage? I have seen mod packs that replace the Omega stages only, so I would like to do that for this over Omega FD.
    Juken
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    8mo
    IT MOVES! I wish it had the bg animations from melee, but what it does have looks great too. This was seriously overdue, great job.

    10

    Release the mods you have
  • Apollo_EB avatar
    Apollo_EB Joined 2y ago
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    8mo 8mo
    Absolutely love your stage ports! Glad to finally see a quality Melee FD on GB.

    10

    • Agree x 1
    • Win x 1
    Bananite

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Credits

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AGenericFoxMain avatar
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Imported the Models, Textures, and MTA Animations
Mewtwo2000
Original Creator of the Stage Mod
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Original Importer of Brawl's Final Destination background animations
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Allowing the use of his Brawl Final Destination Background animations
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General assistance on lighting and the Wii U Final Destination background
Smash Forge Development Team
Creating the tool for importing the .dae files, animations, and textures
KillzXGaming
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Making a tutorial for creating MTA animations
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Creating such Great BGMs for Melee, Brawl, and Smash 4
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Uploading a Video Preview for the Stage

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Details

Version
v5

Attributes

Miscellaneous
Non Wifi-Safe
Environment
Space
Size
Large
Aesthetic
Realistic
Development State
Stable
Textures
Custom

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Stats

  • 1,034 Downloads
  • 6,689 Views
  • 16 Posts
  • 8mo Submitted
  • 8mo Modified
  • 8mo Updated

Featurings

  • Best of the Banana Jan 12 2018
  • Today's Pick Jan 10 2018

Scores

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10 Rating

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