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"After fixing all reported bugs of rc1 dod_rive is nearing completion. This should be your final chance to see changes made to it, so don't hesitate to provide some feedback
Changelist from RC1:
- Fixed water to allow real time refraction. This isn't proper water, but a refract shader. Closest solution to replace water without its expensive physics.
- File size dropped by 15 Mb, for easier and faster download from in game servers.
- Full clipping pass to prevent user exploiting certain areas.
- Full sound pass, to immerse the player in the map entirely.
- HDR supported
- Introducing color correction system, providing the player with 2 choosable lighting settings to play with. (enable color correction in your game's settings)
- Full 32 player support.
This map features CTF gameplay in a village in the Marne region, stretched along a river.
The atmosphere is tense and gritty, as both factions engage in battle for the control of this key village on the road to Germany. Prepare yourself for very intense fights inside the vllage, and watch out for sharpshooters along the river. You won't be safe."