gm_orangebunker

A Map for Garry's Mod

Updates

Update Log #7
  • Addition Added additional elements to the map's aesthetic.
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Nivag Joined 8mo ago
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3mo
Update Log #6
  • Addition Added outer windows to the Control Center. These come with shutters that can be toggled from within the Control Center.
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Nivag Joined 8mo ago
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A large map with four sectors and a central room with a massive fan that casts dramatic shadows. Four doors that allow access into and out of the four sectors are controlled via the Control Center in the middle of the map. Note the arrow at your feet -- pointing north -- when you spawn.

Includes a custom nav-mesh, which allows for use of nextbots!

Bugs: - The fan and its shadow will de-render if the player stands in certain areas within the Control Center. This usually does not happen if the player crouches.
- The fan and its shadow will de-render if the player goes too far from it.
- The fan and its shadow will de-render if the player stands/crouches on the four tallest portions of the catwalk that wraps around the central chamber. (This only seems to happen in the final "render" of the map.)

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Credits

Author
Nivagyeen
Map Creator

Submitter

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Nivag Joined 8mo ago
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144 points Ranked 24368th

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Creator
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Game

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Category

License

Details

Version
Unknown

Attributes

Textures
Default
Development State
Final
Aesthetic
Voxel
Size
Large
Environment
Time of Day
Daytime
Structure
Bunker

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Stats

  • 635 Downloads
  • 3,199 Views
  • 2 Posts
  • 8mo Submitted
  • 3mo Modified
  • 3mo Updated

Scores

90 bScore
10 Rating

1 voter

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