Bunker

A Map for Team Fortress Classic

Updates

MapParentSubmitterStats
  • Addition Added four small lights under the giant pipe
  • Amendment Separated the Blue spawn rooms a bit
  • Tweak Changed the Red spawn door's texture
  • Improvement Fixed the lights in the Bunker
  • Addition Added lights in the small room with the stairs to the 2nd floor in the Bunker
Update #1 11mo
Hey guys! Nate here, with another TFC map!

Red starts in a small house thingy with their capture point and some ammo bags, while Blue has got, you guessed it, a bunker, with a secret entrance (except Red placed lights around it for the sake of not having to waste time looking for it) and everything

It's like Capture The Flag, except, Blue has their flag, and Red takes it and captures it. No viceversa

There's also a few boxes between the Red house and Blue's secret entrace to avoid flag carriers being an easy target

Enjoy!
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  • It's a neat Concept, it plays like an Infiltration.
    The map itself is quite poor. Too dark, not very good detail. And the Spawn Rooms seem too close to immediate action.
    I won't hate on the bad Bot AI. I don't know how to setup paths either.
    [Scoring] Visuals 0/2 Gameplay 1/2 
                          Fun Factor 1/2 

                 
     2/6
    In conclusion, I'd like to see you put this concept, into a better quality map. :) 
    Bananite
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NateTheNatyMapMaker
NateTheNatyMapMaker Joined 1y ago
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NateTheNatyMapMaker Joined 1y ago
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237 points Ranked 17792nd

NateTheNatyMapMaker
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Unknown

Attributes

Time of Day
Daytime
Environment
Size
Medium
Aesthetic
Default
Development State
Beta
Textures
Default

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  • 79 DLs
  • 829 Views
  • 4 Posts
  • 12moSubmitted
  • 11moModified
  • 11moUpdated

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