pros: - fun map, not boring at all. - aesthetic design. - good overall optimization (see below). - sick variety of gameplay. i see some stuff inspired from benchmark, yonkoma and some other kz maps, but it all ends out fairly well. - miku! cons: - optimization at the end is terrible, i drop to below 100 fps and i get stable 300 through the rest of the map. - model at the top of the house at the end is not embedded into the map, and shows up as an error. notes: - this part's triggers are broken, doesn't play well at all: https://i.imgur.com/hqukzdm.jpg will change rating to 10/10 if i see changes. great job!
Good -Gameplay was pretty fun, I really like kz map that are not 2hard and possible for alot of ppl. -I feel that you did ok with the textures.
Cons - I had alot of issue with the bhop trigger. ( Getting triggering randomly) -The light was 2strong atsome place. - Lack of trigger at some place. ( failing and have to restart 2lvl) ( at one place it get me rly mad, there is a bhop part then a ''hard cj'' and if you fail the cj you have to redo all the bhop which is pretty useless) Hope to see more work from you!