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aim_dust_tre_v5

A Map for Counter-Strike: Source

Updates

Version 5.0
  • Addition New cars added
  • Addition New overlays added
  • Improvement Retextured the WHOLE MAP
  • Amendment Added CLIP BRUSH around the "pole.mdl"
  • Addition Added Sun on the sky
  • Addition Extra tires added + on the troughs
knox^ avatar
knox^ Joined 8mo ago
Offline
126 points Ranked 26275th
knox^
7mo
Version 4.0
  • Improvement New retexrured boxes
  • Tweak Added "func_dustmotes" underneath
  • Adjustment CHANGED THE MAP TITLE!
  • Addition New "Lamp" model underneath
  • Improvement Retextured the top floor
knox^ avatar
knox^ Joined 8mo ago
Offline
126 points Ranked 26275th
knox^
8mo

                               NEW MAP TITLE

Welcome to my second map! In my opinion, I have improved the map and it looks fresh, but it is still in the beta stage and i need your help guys to improve my map! 

PLEASE RATE MY MAP <3
--------------------------------------------
ITS NOT A FINAL VERSION YET!


If you have any suggestions, don't hesitate to ask !

PM -----> steamcommunity.com/id/PUSSYGA

Thank you,
knox^

Files

Todos

ALPHA RELEASE

Posts

  • 8mo
    lunafx avatar
    lunafx Joined 9mo ago
    Offline
    263 points Ranked 15932nd
    First of all, its a good map. There are some good stuff, and some bad stuff. 

    Good:
    The design is good, symmetrical and balanced.

    Bad:
    The palm trees do not fit in the map because if you think about it, the textures are all dev and you have palm trees.

    The bottom area is dark too, ideal for hiding and people will have a hard time seeing you.

    Overall, its good, balanced, could have changed the skybox. Im looking forward to the very final version of this.

    Good job

    9

    • Agree x 1
    • Helpful x 1
    Yeet
  • 8mo
    one. avatar
    one. username pic Joined 2y ago
    233 points Ranked 17837th
    10 medals 1 rare
    • Returned 1000 times Medal icon
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    Hey man,

    I will make simple advices :

    - Use default texture if you are not familiar with custom textures. Default textures from CS:S are really great, you can get inspiration by looking at default maps of Valve (de_dust2, de_nuke.. etc)

    - Use WiP Section for project like that. It was created specially to see the evolution of the project and users can make commentaries trying to make your map better.

    - Try to make everything fit. Like if you use orange texture, stay in this theme and look at other orange maps so you can design as the theme want.

    - In all new project in hammer, a default skybox will be added and it's not that great.
    You can change it easily.

    - Look at TophatWaffle on youtube, he got many tutorials and stuff to help you improve/ and how to make your map look better.
    He's really good at it, i think you'll find his content very interesting.

    - Finally, for a first map it's not that bad you understood the basic i think.
    I got some critics still.
    - It's empty.
    - Trees doesn't fit with the rest.
    - No decorative stuff.
    - Gameplay is very limited.
    - Really short map.

    I say all this critics cause there are already many maps like that and community need fresh stuff and new gameplay/design things.
    It's all my personnal opinion, i want you to improve, not to take that as negative.

    Keep mapping and thanks for trying hammer which is not that easy to understand.

    Have a good day
    • Helpful x 1
    生きがい

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Credits

Key Authors
knox^
knox^ Joined 8mo ago
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126 points Ranked 26275th
Creator
Special Thanks
jd.40
jd.40 Joined 10y ago
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1,634 points Ranked 3140th
11 medals 1 legendary 1 rare
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Submitter

knox^ avatar
knox^ Joined 8mo ago
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126 points Ranked 26275th

knox^
Creator
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Category

Details

Version
V5.0

Attributes

Size
Small
Season
Summer
Time of Day
Afternoon
Aesthetic
Realistic
Development State
Beta

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Stats

  • 902 Downloads
  • 2,415 Views
  • 2 Posts
  • 8mo Submitted
  • 7mo Modified
  • 7mo Updated

Scores

80 bScore
9 Rating

2 voters

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