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Deathrun Labrat CSGO

A Map for Counter-Strike: Global Offensive

Updates

Final Release 3y
  • BugFix -point_servercommand now displays messages in chat properly
  • BugFix -env_spritetrail now works without a need to enable sv_cheats for a split second (was a security exploit)
  • BugFix -various bug fixes

Ported from my original CSS map to CSGO version!

Hello people!
This is my ported map that I made long time ago (about 4 years or so) for Counter-Strike: Source called deathrun_labrat. Slightly fixed (all known bugs..) slightly changed... Please enjoy and let me know what you think of it. Keep in mind that this map is very old

Also I want to mention that this map is uploaded to steam workshop also so you can get either this map (can not guarantee that it will contain the latest update) or you can get it from steam workshop (which will be the latest version)

http://steamcommunity.com/sharedfiles/filedetails/...

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Credits

Original Authors
*le*Bullet
Idea, mapper, original author
Contributors
UnityKing
Some ides, tester, logo author

Submitter

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Development Info

Notes
Originally created for counter-strike: source back in 2013. Created using Hammer world editor, realworld textures pack 1 and pack 2 from tophatwaffle. The map was forgotten for a couple of years and in year of 2017 I decided to port this map to csgo just because more and more people are (sadly) playing csgo instead of css. CSGO has some limitations that CSS didnt had like coloring brushes so I faced some difficulties when porting however I managed to port this map and make if fully functional :)

Another port of my map dr_snow_path_v2 is in progress and expected to be released this year as well.. :)

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Category

License

Details

Version
1.1

Attributes

Textures
Custom
Development State
Final
Aesthetic
Default
Size
Large
Environment
Indoor
Time of Day
Daytime
Structure
Bunker

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