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A Map for Half-Life

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Updates

Version 1.1
  • Suggestion Turned down light brightness
  • Tweak Changed some weapons positions
outsider7 avatar
outsider7 Offline
Member Joined 29d
outsider7
29d

archives_office

A port of the classic N64 007 Goldeneye map.
Inspired in the office complex chapter of Half-Life.

Enjoy!

Files

Posts

  • 26dEdited 26d
    Nice map dude. I support the idea to turn down the lights a bit. I dont know the original map but for half-life deathmatch I feel a little claustrophobic all the time. IMHO you could give a little space here and there, maybe increasing the roomsizes.
    Ah, and the ammo_gaussclip on top of the vending machine is unreachable for me. Maybe put it little closer to the edge?

    When running through the map I get stuck very often at the many edges in the corridors. You could flatten them with clip brushes or triangles so they push you away from the edge when getting close. 
    Bananite
  • 29d
    Foofinoo avatar
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    This is looking nice !! Perhaps the lights are a bit too bright, but it's maybe just me...

    9.5/10

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    Mantra
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  • 29d
    Chyvachok avatar
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    Quite nice looking map, very fitting Half-Life style.

    10/10

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Credits

Key Authors
outsider7
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Member Joined 29d
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Category

Details

Version
1.1

Attributes

Spawn Points
10
Textures
Default
Development State
Final
Size
Small
Environment
Indoor
Structure
Office

Stats

Posts
6
Views
876
Downloads
289
Total Downloads
289
Date Added
29d
Date Modified
29d
Date Updated
29d

Featurings

  • Today's Pick Nov 17 2017

Scores

87 bScore
9.8 Rating

3 voters

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