Archives

A Map for Half-Life

Updates

MapParentSubmitterStats
  • Suggestion Turned down light brightness
  • Tweak Changed some weapons positions
Version 1.1
Archives
curdh avatar
Submitter
curdh Joined 11mo ago
Offline
183 points Ranked 21003rd
11mo
Stats

archives_office

A port of the classic N64 007 Goldeneye map.
Inspired in the office complex chapter of Half-Life.

Enjoy!

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  • PunchRocket avatar
    PunchRocket Joined 9mo ago
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    4mo
    Nice recreating, dude!

    9.2

    TED RULES!!!
  • 11mo 11mo
    Nice map dude. I support the idea to turn down the lights a bit. I dont know the original map but for half-life deathmatch I feel a little claustrophobic all the time. IMHO you could give a little space here and there, maybe increasing the roomsizes.
    Ah, and the ammo_gaussclip on top of the vending machine is unreachable for me. Maybe put it little closer to the edge?

    When running through the map I get stuck very often at the many edges in the corridors. You could flatten them with clip brushes or triangles so they push you away from the edge when getting close. 
    Bananite
  • Foofinoo avatar
    Foofinoo username pic Joined 5y ago
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    Foofinoo avatar
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    11mo
    This is looking nice !! Perhaps the lights are a bit too bright, but it's maybe just me...

    9.5

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    Mantra
    Professional Crastination
  • Chyvachok avatar
    Chyvachok Joined 7y ago
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    11mo
    Quite nice looking map, very fitting Half-Life style.

    10

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Credits

Key Authors
curdh
curdh Joined 11mo ago
Offline
183 points Ranked 21003rd
Creator

Submitter

curdh avatar
curdh Joined 11mo ago
Offline
183 points Ranked 21003rd

curdh
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Details

Version
1.1

Attributes

Spawn Points
10
Textures
Default
Development State
Final
Size
Small
Environment
Indoor
Structure
Office

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Stats

  • 799 Downloads
  • 2,549 Views
  • 7 Posts
  • 11mo Submitted
  • 4mo Modified
  • 11mo Updated

Featurings

  • Today's Pick Nov 17 2017

Scores

87 bScore
9.6 Rating

4 voters

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