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A Map for Half-Life

Updates

Version 1.1
  • Suggestion Turned down light brightness
  • Tweak Changed some weapons positions
curdh avatar
curdh Joined 8mo ago
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171 points Ranked 21489th
curdh
8mo

archives_office

A port of the classic N64 007 Goldeneye map.
Inspired in the office complex chapter of Half-Life.

Enjoy!

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Posts

  • 25d
    CaptainWick avatar
    CaptainWick Joined 6mo ago
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    Nice recreating, dude!

    9.2

    TED RULES!!!
  • 8moEdited 8mo
    Nice map dude. I support the idea to turn down the lights a bit. I dont know the original map but for half-life deathmatch I feel a little claustrophobic all the time. IMHO you could give a little space here and there, maybe increasing the roomsizes.
    Ah, and the ammo_gaussclip on top of the vending machine is unreachable for me. Maybe put it little closer to the edge?

    When running through the map I get stuck very often at the many edges in the corridors. You could flatten them with clip brushes or triangles so they push you away from the edge when getting close. 
    Bananite
  • 8mo
    Foofinoo avatar
    Foofinoo username pic Joined 5y ago
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    Foofinoo avatar
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    This is looking nice !! Perhaps the lights are a bit too bright, but it's maybe just me...

    9.5

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    Mantra
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  • 8mo
    Chyvachok avatar
    Chyvachok Joined 7y ago
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    Quite nice looking map, very fitting Half-Life style.

    10

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Credits

Key Authors
curdh
curdh Joined 8mo ago
Offline
171 points Ranked 21489th
Creator

Submitter

curdh avatar
curdh Joined 8mo ago
Offline
171 points Ranked 21489th

curdh
Creator
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Category

Details

Version
1.1

Attributes

Spawn Points
10
Textures
Default
Development State
Final
Size
Small
Environment
Indoor
Structure
Office

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Featurings

  • Today's Pick Nov 17 2017

Stats

  • 748 Downloads
  • 2,337 Views
  • 7 Posts
  • 8mo Submitted
  • 1mo Modified
  • 8mo Updated

Scores

87 bScore
9.6 Rating

4 voters

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