Armygeddon

A Map for Half-Life

You find yourself on a military research outpost.
From time to time this site is under heavy airstrike attack with a final devastating nuke blast that you can only survive in the bunker (red area) below the facility!

So you wil have to rush to the save house and defend it against hostile intruders from time to time until the blast is over and fight can be continued on the surface again. 

Until the next airstrike is coming in....

The airstrikes are time triggered. There is no way to prevent or cause them by players activities.

Designed for teamplay but even fun as a 1on1 map. 


Performance issue:
--------------------------------
I decided to increase detail Level which is actually not favourable for a deathmatch map. Considering nowadays computing resources it shouldnt be problematic though.  However ancient machines will experience significant FPS drops in the wide open area.
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Credits

Key Authors
BenChaMinYan

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Details

Version
Unknown

Attributes

Time of Day
Dawn
Environment
Size
Large
Development State
Final
Textures
Default

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