This is my version of the map dm_future, in turn derived from Neptune map by Ryan Tuna Trahey. The look has changed a lot, new skybox, different lighting and new textures, mostly by TopHatWaffle, modified by me to reduce their reflectivity. The addition of jumpers and ladders increases the gameplay, making it possible to reach more areas of the map. Added clip planes on all stairs to improve the flow. Many weapons, ammos and supplies. Explosive barrels retexturing and music by me.
Many thanks, of course, to the mappers who made the original map.