dm_alcys_neptune

A Map for Half-Life 2: Deathmatch

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This is my version of the map dm_future, in turn derived from Neptune map by Ryan Tuna Trahey. The look has changed a lot, new skybox, different lighting and new textures, mostly by TopHatWaffle, modified by me to reduce their reflectivity. The addition of jumpers and ladders increases the gameplay, making it possible to reach more areas of the map. Added clip planes on all stairs to improve the flow. Many weapons, ammos and supplies. Explosive barrels retexturing and music by me.

Many thanks, of course, to the mappers who made the original map.

Enjoy.

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Credits

Key Authors
AlcyToronto
Member Joined 5y
7,620 points Ranked 590th
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mapper
Original Authors
Ryan Tuna Trahey
original map builder

Submitter

AlcyToronto avatar
Member Joined 5y
7,620 points Ranked 590th
17 medals 2 rare
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
  • 1 post awarded Exemplary Feedback Medal icon
  • 5 posts awarded Exemplary Feedback Medal icon

AlcyToronto
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Details

Attributes

Biome
Desert
Time of Day
Afternoon
Environment
Outdoor
Size
Medium
Aesthetic
Default
Development State
Final
Textures
Custom

Stats

Posts
0
Views
476
Downloads
91
Total Downloads
91
Date Added
1mo
Date Modified
1mo

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